Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
• maybe ftilt becomes a punch that portals into being thrown towards the spot from far away? idk
• some way to fsmash and/or side special out of the dspecial portal maybe? I really feel like the dspecial having a playstyle that feels like Arboris' seed would be really fitting tbh
• Maybe it'd be neat if after dash attack you could optionally input a second part where after falling down and back through his portal, instead of landing he keeps falling down, and like the portal games launches himself forward again with the speed from the fall, at the cost of a lot of end lag.
"Spiderman why'd you combo this guy"