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MIM Warhammer 40k Szarekhan
   
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Mod, 1.6
File Size
Posted
Updated
6.092 MB
5 Jul @ 9:27am
8 Jul @ 1:19am
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MIM Warhammer 40k Szarekhan

In 1 collection by emitbreaker
MIM WH40k Mod Collection 1.6 Migration Completed
35 items
Description
This is 1.6 compatible version of Szarekhan Dynasty sub faction mod from MIM Warhammer 40k mod sets.

No huge changes from the 1.5 version, but to keep mod consistency with other factions I decided to make this mod relaunch for 1.6

Optional Mods

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4 Comments
emitbreaker  [author] 29 Jul @ 8:47am 
@[DP] fenrissama Right click on them - you can see the float menu to activate them
[DP] fenrissama 29 Jul @ 7:42am 
I created a tomb spider, but it's just sitting there inactive. How do I awaken it? (thank you for creating all these cool mods!)
emitbreaker  [author] 26 Jul @ 6:22am 
@Bozvar Build Necron Tomb. If you finished corresponding researches (you could see the mapping from my comment on Necron Core mod), you can craft Awakening Protocol for specific necron pawn. Right click and perform the protocol then the item turns into your new pawn.
Bozvar 25 Jul @ 8:48pm 
Started this ... i have this mod and the core. just finished researching reserved command. and i still dont know how to "summon" more necrons. Currently only have Spyder and scarabs.

How do you progress in this mod pass scarab?