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So for now until it gets update to address the many issues it has, I'm keeping the dependency on DawnsGlow's fork, since that's the most stable and functional Hugslib upload currently.
On the Odyssey spacecraft, I set the reverse weight board to have no houses. When I arrived at the new map, the setting was still in place, but the surrounding terrain without reverse weight boards was automatically covered with roofs. The little people would come to build roofs automatically. Perhaps in the Odyssey, reverse weight boards are all independent and unique?
If the position is set to the reverse weight plate, perhaps you can try:)
The Defensive Positions mod has textures (assign_squad.dds, keypad.dds, send_everyone.dds) with dimensions not divisible by 4, preventing compression and causing the game to fall back to PNGs. This can lead to performance degradation or UI glitches, especially in scenarios involving defensive assignments. The other texture errors (e.g., (769 x 769)) may also include Defensive Positions textures or assets from other mods.
It might not be your mod, but im trying to troubleshoot, Using AI ( Experimenting )
The only way I could see it being possible is if I added an Odyssey patch to base any positional data saved on an Odyssey ship foundation to persist and adjust based off each map, though that might be difficult to implement, and could be a performance issue. I'll have to look into that in the future, when I have time. For now, I'm sorry but it won't be possible anytime soon ):