Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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GeoGuessr
   
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Modules: Regular Module
File Size
Posted
Updated
42.688 MB
7 Jul @ 4:23pm
13 Jul @ 11:23am
5 Change Notes ( view )

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GeoGuessr

Description
GeoGuessr 1.04
The trees look Polish?!
Identify the country using GeoGuessr metas

Module ID: GeoGuessr

Created by: Rawblocky
Credit to the Plonk It guide for some meta images and locations: https://plonkit.net/

Manual HTML[ktane.timwi.de]
Manual PDF[ktane.timwi.de]
Manual can also be found in the Manual folder of your game.


If you're an experienced GeoGuessr player, you can play with randomly generated locations by swapping the "Map" option in mod settings using the Tweaks mod. These will NOT be based on the manual.

If there are any bugs or broken locations, ping me inside of the KTaNE server: Discord is @rawblocky

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Build 1.04 notes:
- Fix dropdowns in mod settings
- Alter a location to make it more clear
- Lowered amount of offline locations to lower file size

Build 1.03 notes:
- Fix module being set as ID "geoGuessr" instead of "GeoGuessr"
- Fix formatting in manual

Build 1.02 notes:
Manual:
- Fix some countries not being marked as left hand drive
- Fix Spain bollards image using Estonia bollards instead
Map:
- Alter some locations that I thought were too confusing to be more clear

Build 1.01 notes:
Updated non-default maps listed inside of the "Map" mod setting:
- Add support for Vietnam locations
- Fix IntersectionGuessr locations not being placed at intersections

Build 1.0 notes:
- Initial release
2 Comments
raw  [author] 17 hours ago 
v The locations outside of the default map are hard coded using a pool of 110k generated locations using
Vali [github.com]

I couldn't fetch maps from GeoGuessr, as the only way to do that is by asking the user for their GeoGuessr login token as well as them having to have a GeoGuessr subscription.

The way it's setup right now is that it'll read a JSON file containing an array of locations. Every location has a tag assigned, which is their country code.

I might add more maps in the future, but they would probably be generated rather than hand-picked. The coolest part about this module though is that any map JSON file works, as long as every location has a Pano ID and has a two letter tag assigned to it, which makes it pretty easy to update!

If you're asking if the panorama itself is online, the panoramas are actually pulled directly from Google Street View using Google's street view preview URL, but locations are randomly picked from a map JSON file.
TwoQuantumBits 31 Jul @ 12:48pm 
for some weird reason this mod catches my eye, have been fiddling around with the module but apparently I suck at maps gaming lol

I do wonder though, for maps outside of the default map, are the locations also hardcoded in the mod or are they pulled directly from the online version of the map? and any chance more maps can be added?