Horizon's Gate

Horizon's Gate

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Transcendence
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300.155 KB
7 Jul @ 7:17pm
10 Jul @ 4:40pm
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Transcendence

In 1 collection by Prominence
Prominence Mod Pack
42 items
Description
TRANSCENDENCE
Far to the north is the port of Uttar, an ancient city that has all but forgotten its storied past. There are some who remember the old ways, though. It is in Uttar that you will find someone who can train you to walk the path of enlightenment- the path of the Avatar.

The Avatar is a master of unarmed combat. They shield themselves with protective magic, and then spend it as a resource to empower their attacks with forceful gusts and gales. They are mobile and versatile frontliners that can comfortably break formation to chase their targets down.

Transcendence is a mod that can fit seamlessly into any playthrough, with no need to start a new save. The combat is aimed at mid game players, but you can unlock the Avatar class without engaging with the combat in this mod.

Place this mod above Elite Passives if you want the new class to have its Elite Passive.

Features:
  • New Adventure Zone(s)
  • New Port City: northwest of Tsavor at 120N, 81E
  • New Trade Good
  • New Gear
  • New Enemy
  • New Class
  • New Status Effects



Avatar: master martial artist that channels the wind into their unarmed attacks to reposition and devastate the enemy
  • Palm Blast: A powerful but delayed fist attack. Spend Deflect to unleash a massive wave of wind damage as well.
  • Rippling Palm: Push a target away. Spend Deflect to apply Ripple, causing them to pull creatures towards them on collision.
  • Sweep Kick: Make a wide unarmed attack. Spend Deflect to inflict Unsteady, making targets weak to push effects.
  • Deflecting Dive: Move forward and gain Deflect. At the end of your turn, move up to 3 tiles in the direction you are facing.
  • Mantra: Gain Deflect, Guard, Ward, and Negate in sequence.
  • Tranquil Defense: End your turn without using an action to gain Deflect.
  • Evasive Exigency: Accelerate your turn when you dodge or block.
  • Preternatural Senses: Gain +25% flank evasion while you have Deflect.
  • Ricochet: Gain +1 fist skill. Rippling Palm creates a pushing effect after impact, not a pulling one.

Two Quick Hints:
  • Bonemeld walls can be blown up or dissolved with ruin magic.
  • The Avatar class trainer will only train you if you have won a dojo fight in any dojo.

Acknowledgements:
1 Comments
DxGGG | Megalomancer 14 Jul @ 4:21pm 
thank you for all your work making mods! It's unreal how much quality stuff you've put out over time, and I can scarcely believe you're still at it. Great stuff as always, Prominence!