RimWorld

RimWorld

26 ratings
Stabilize Bleeding
   
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Mod, 1.6
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369.598 KB
9 Jul @ 9:37am
10 Jul @ 7:11am
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Stabilize Bleeding

Description
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.

Adds a "Stop bleeding on [Pawn]" option to the right-click context menu when selecting a doctor and clicking on a downed pawn with bleeding wounds.

Unlike vanilla medical treatment, this focuses specifically on stabilizing bleeding injuries.

Doctors will not use medicine, nor waste the time to find some as this is intended as an emergency action to avoid pawns bleeding out.

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Originally, this mod was supposed to be an update to the 'Stabilize' mod that I wanted to update to 1.6, but I realized it was overlapping with the vanilla 'Tend Here' function.

I realized shifting this to be about stabilizing bleeding wounds specifically would be a mod I would love to have myself.

Due to this, I had to rewrite the mod entirely, so this will be it's own entity from now on.

Credit to the original mod 'Stabilize' and the inspiration for this below.
Original Mod Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2023407836
9 Comments
Totorillo 4 hours ago 
Gooda
:steamthumbsup:
Jixxor 8 hours ago 
Very nice
Stellar Harbour 10 hours ago 
Noice
Linkolas 10 hours ago 
Thanks for taking over the mod! Love the changes too, it's way better in a technical AND feature side :fhappy:

I've added a link to here ontop of the description of my mod. Good luck, and best wishes to you Captain :GunfireRebornhandsup:
MercuryRiver 10 Jul @ 12:13pm 
Yay! I like this concept a bit more than the original and cheers for no hugslib! Thanks for a cool mod
DRAGO DRACUL 10 Jul @ 9:05am 
thanks for the update/rework
Captain Shitface  [author] 10 Jul @ 7:12am 
@Victor I went ahead and updated it to work without Hugslib :) Thanks for bringing it to my attention
Captain Shitface  [author] 9 Jul @ 3:54pm 
@Victor I'll look into it, but I've personally never seen or felt any performance impact from Hugslib myself, and tons of other mods rely on it so it'll be in my mod list regardless.

It'll be something that's a bit lower priority for me, but once I'm done with the other mods on my to-do list I'll see what I can do :)
Victor 9 Jul @ 1:54pm 
Some people say Hugslib is bad, it harms performance. Could this mod work without it?