RimWorld

RimWorld

187 ratings
Mechanitor Orbital Platform
   
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Mod, 1.6
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11 Jul @ 3:49pm
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Mechanitor Orbital Platform

Description
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration. Collect lots of mechanitor loot and even fight bosses on the platform. Be prepared the mechanoids won't let the loot go without a fight.

Randomly generated rooms and scaling vanilla loot from the Biotech implants that sometimes go unnoticed!

Comment what other DLCs and ideas y'all want to see for sites in space!

Works with existing saves just is found by either hacking an ancient uplink found at landmarks or using an orbital scanner.
52 Comments
Good Old Jim 26 Jul @ 2:20pm 
So this is very cool idea, but I do have to say I find it poorly balanced. Way to much loot, I found around 25-30k in implants alone not to mention all the cores. I realize this may just be a "me" thing but Id grealy appreciate it if you could maybe add a slider to turn down the overall amount of loot on each platform.
LVS 23 Jul @ 5:02pm 
Thanks for the mods! :er_uwu:

a cultist or Sanguophage orbital platform would be cool! :vanilla:
Drago Duval 22 Jul @ 2:08pm 
Yea i was looking for that too, a space only run, but im guessing that it will come over time in a few weeks / months.
cerberus1995 22 Jul @ 2:06pm 
i have to ask would it be possible to get a mod that just adds more platforms and asteroids in general i really want to use these mods and do a space only run but the gap between orbital objects is that big u cant really do it
Drago Duval 22 Jul @ 1:54pm 
I second the Alien station, and ill add maybe a infested asteroid.

Another good idea is an overgrown habitat, full of plants and animals, or a hollowed asteroid, which is an asteroid with plants and animals from a random biome.

Maybe even a mausoleum habitat, with a few loots from the sarcophagus's.
Jackdot 22 Jul @ 10:00am 
This would be more complicated I imagine, but could you do a "section of orbital platform falls from space" Raid event? Like, use the code for mech clusters or asteroids and have a few rooms of a station fall from space with an explosion. It would be a mech raid, but would also have some complex loot after you win the fight. Just an idea for a new raid type involving these structures you are making
Dandilion 21 Jul @ 4:26am 
Maybe just like a straight fortress? I really want stuff to raid in my space pirate ship yknow?
NovemberDoll 19 Jul @ 9:58pm 
for one, great mod, just got through it. absolutely swimming in implants that have a 3 or 6x limit -w-, maybe turn the rate down a little and give a few more basic rewards? plasteel, (advanced) components, bionics etc, but amazing time, great resources and fun combat

the doors seem set up wrong, in that the player can claim them anytime, not just when there's no hostiles left, and they need to to move through them ..which makes mechs unable to move through them because the player claimed the doors; minor oversight, not too bad of an impact

I did (mistakingly) think this was a mechanitor crypt and not ''just'' a mechanitor resource dungeon, I'd suggest adding an orbital mechanitor crypt as well, either as a seperate orbital platform or add a chance for this one to contain it, as getting a mechlink in a space only run would be great
PistFissed 19 Jul @ 2:44pm 
Could be a mod conflict, but I removed the floors from the buildings and there was soil underneath. Hilarious but not an issue or anything.
SquigglyV 17 Jul @ 4:38pm 
Great mod, I'd love to see more platforms of any kind to spice up an orbit-only playthrough. Some way of getting chemfuel would be handy, maybe an orbital refueling station or a hydroponics bay. A fuel station full of hunter mines and explosives would have a very funny risk-reward balance...

I will say the mechanitor stations feel way too powerful with how many implants and subcores are present. I think it would be better if the loot was closer to something like an orbital stash where you have one storeroom with 1-3 mechanitor items and the rest is normal crates and components and stuff.

Btw do mechanitor platforms ever spawn with the other two mechanoid bosses? I've only seen the diabolus so far. That would be a good alternative route for progressing through Biotech since you can't summon mech raids while in orbit, and it would add a bit more of a threat to balance out the loot if you visit one too early.