Shadowverse: Worlds Beyond

Shadowverse: Worlds Beyond

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First guide for new player
By Texyalen
First guide for new player, it's really hard for new player who enter this game world for the first time, so I made this guide.
   
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Early stage =
first step
The first step that everyone would did the same.

Got all you recourse which you could grab, this include the main mission quest and daily quest, doing the beginner task then grab a class deck you like most to start this game journey first.

The economy
compare to the old one, this renew version only enhance the difficult for new player to build a deck they want, still you need more effect to grinding, the old game pack is 100 gold compare to new version 500 gold one pack.

so you could build some deck after went thought some grind, personal suggestion are spend vital on the neutral gold and legendary card, if you already plan for specifically class then full build it, still as I mention this new game is greedy so you going burn out the vital even just try full build any of the deck.

The class
try out all the class before buy and build a new card to three cards full build.
  1. Swordsman:most straight forward class, most cards is heavy storm to attack enemy caster.
  2. Forest:using the fairy to control the broad, need combo to activate the special spell effect, really hard to master for new beginner.
  3. Portal:using the artifact and puppet to take over the broad or clear out enemy monster, need very much practice before you could master this class, still you need to choice which lane you love or more cards holding.
  4. Dragon:stamp on enemy force at later stage, really weak early stage but own powerful AoE clear broad effect cards.
  5. Rune:spell or rite effect for this class, the spell could snow ball to call out powerful monster or monster effect, the rite it little bit hard to master and you need heavy vital cost to full build it.
  6. Haven:the only class that heavy rely on the amulet and heavy control, this class would provide crazy board control and amazing heal back power, but this really hard to master list share the same problem as Forest, the main challenge are monster of Heaven is really scary.
  7. Abyss:a class full with bane and ghost, this originally are two class combined, you could quick draw 2 cards by destroy your own monster, it's really own a huge bargain potential if you plan your monster well.