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Sorry for the (probably many) errors...
Making it true to the actual battle, this was the part of it where some of the croatian troops went to fight because they did not get the order to retreat on time. Which led to what could be classed as a very one sided ordeal. It was however an important battle as it may have swayed the SAO and JNA command to be slightly more cautious, which led to Vukovar and other catastrophes for the Serbs fighting in Croatia.
Just kinda wish I made November 24th the date rather than the 21st but its a minor issue, I will still update this with maybe a few more MG positions in the future, but for now I would like to see an mp game with this.
- Oher gamemodes have been created by the community, they are on the Easy Red 2 Discord server in the #script-sharing channel. From what I remember it has scripts to make a destroy the vehicle mode, a capture the vehicle gamemode (if i remember right), a team deathmatch gamemode (also if I remember right), a wave defense + survival gamemode, and the beloved conquest gamemode from Battlefield. I've used the conquest script for my 2nd mission but the bot-clumping on points gets even worse and I still need to fix it with those position scripts
- This is one idea I'm going to use for a future mission, a "chase" gamemode: make a line of objectives as usual, then put the attacker spawns on one side, then make the defenders spawn behind them. This will create a much different experience as the attackers now have to run for the point while slowing down the defenders before they are all killed.
Hope this helps fulfill that wish for more gamemodes, at least somewhat.