Total War: WARHAMMER III

Total War: WARHAMMER III

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Krell The Broken (Overpowered)
   
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File Size
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147.762 KB
15 Jul @ 11:02pm
3 Aug @ 11:25am
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Krell The Broken (Overpowered)

In 1 collection by Supramaister
Supramaister's Broken (Overpowered) Characters
40 items
Description
I think it's time to give Krell the mod he deserves, so first of all, thanks for clicking on this mod, and second, SHALL WE UNLEASH THE TRUE CHAMPION OF CHAOS, ONE OF THE SERVANTS OF NAGASH, THE LORD OF THE UNDEAD?

So, this summon of Kemmler is a character on his own right, with an interesting background and lore, I mean, he was alive BEFORE Sigmar, and he even has an entry in the end times (yeah yeah I know, everybody hates the ET), and now, he serves Heinrich the Lichemaster... or does he?

So, here are the changes that he deserves:

Stat changes:
- he has 120 armour on his 6 versions (from 100)
- he has 70, 90 and finally 110 charge bonus (from 35, 45 and 55)
- he has 130 melee attack and 90 melee defense (from 65 melee attack and 45 melee defense)
- he has: 7000 hp, 8000 hp, 9000 hp, 10000 hp, 11000 hp and finally 12000 hp on his last upgrade
- resistances: 25 magic resistance (from 25) on all stages, 10 physical resistance and 15 physical resistance on his last stage (from 0), 15 missile resistance on all stages (same as before), 10 ward save and 15 ward save on his last stage (from 0 on all stages and 10 on his final one)

Ability changes:
- he has regeneration on all stages
- reliquary corruption on all stages
- chilling aura

Melee changes:
- 0 bonus vs large and infantry, 800 damage with 400 basic and 400 piercing for normal Krell, 1200 damage with 600 basic and 600 piercing for upgraded Krell, with 80 max splash attacks and good power
- magical attacks on both forms (same as before)
- sundering armour attacks on both forms (from only in the upgraded form) and
- 4 second attack interval (from 4,3)

Attribute changes:
- perfect vigour and
- glorious charge

So that would be it, now Krell will have a more dominating presence on the battlefield, he is still slow and even tho he hits like an undead truck, he can still be beaten or defeated by army loses, so wheter you use him for your own nefarious purposes or face him in the undead battlefield, he should be more of a challenge to fight >:)

If you want a version containing all the broken lords I've made in one single mod then check out "The Broken Lords Compilation (all-in-one)" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3492374453

Thanks again for clicking on this mod, all criticism is welcome, hope you enjoy it and have a cold (really cold) one :)

1 Comments
Supramaister  [author] 16 Jul @ 4:18pm 
for now idk why he is the same goshdarn size when invoked on skirmish mode