Left 4 Dead 2

Left 4 Dead 2

216 ratings
An Alternative Perspective (Alpha 1.2)
   
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Game Content: Campaigns
File Size
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365.924 MB
16 Jul @ 4:14pm
27 Jul @ 5:19pm
3 Change Notes ( view )

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An Alternative Perspective (Alpha 1.2)

Description
Sometime to solve an issue you need to look at it in a new perspective... unless the issue is the new perspective...

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This was originally made as a collab with another friend, two maps, two weeks, no communication with one agreed upon theme... but because I grew attached to this idea, I decided to run with it and see where I can take this bizarre concept~

This is very early in developement, has only has 3 weeks worth of work on it, if you find bugs, have feedback, etc... There will be a discussion board, and I encourage any and all feedback~


I know I said I was retired, but I wanted to make one more.. becaue why not?~
Popular Discussions View All (1)
2
21 Jul @ 7:22pm
Known Issues
OvercookedSushi
66 Comments
OvercookedSushi  [author] 10 hours ago 
If I lower the min damage to 45, it works while the mod is active... and also does break any other damage thresholds...

I will make this change along with the rest planned in A2.0
For now, have it disabled for the map only.
Much appreciate the help finding this out, I will not forget this~
OvercookedSushi  [author] 10 hours ago 
I have identified the mod confliction
Super Hordes - Lite
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1940934007

Not the best with code, but somewhere in there it must be affecting the damage of the 50cal, making it not reach that threshold of 50 damage minimum to hurt the required blockade...
If you remove that mod it should work...
And on my end I can see about some solutions, I'm not sure how much it it getting lowered by, but I can do some testing to see if I can find a sweetspot so you lot can keep your mod and I can keep my reguired mounted gun usage~
OvercookedSushi  [author] 11 hours ago 
Saw the video... Definitely should have broke... The wall only has 250 hp...

But I downloaded your modlist, and now I can't break it either... Somewhere in your mod list there must be a mod causing this issue. Must something that modifies the 50cal's damage or something... I'll take a look to see if I can find it, but that is 100% the issue.
OvercookedSushi  [author] 11 hours ago 
viarlishkisavelievna@gmail.com

Also if you could show me any other mods too with it, want to knock out all possibilities
Do you have an email address? I recorded the video, but still can't knock down the wooden door:onion:
OvercookedSushi  [author] 3 Aug @ 4:11pm 
I just did a bunch of testing, I have no idea how that could happen...
The wooden door and the pillars and set to have a bullet damage filter with 50 damage as the min to hurt, since the 50cal does damage...
I just made a small map and if it is affected by damage falloff, it would be at such lengths that I seriously doubt it would ever come into affect in my work.

For all intensive purposes it should not be not working...
I'm not calling you a liar, but if you can replicate it, I need to see proof and then maybe a mod list... because you would be the first to run into this issue, and if it is not an issue I can fix on my end I might need to course correct before it does become and issue...
OvercookedSushi  [author] 3 Aug @ 2:56pm 
Is thst something you can replicate?
There shouldn't be any way for it to fail, but if there is I definitely need to find solution.
The wooden door at the beginning sometimes cannot be broken by heavy machine guns:besyilong:
旋转泡泡 3 Aug @ 7:17am 
6/10