Door Kickers 2

Door Kickers 2

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[LMRY] Operation Lance
   
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Content Type: Campaign: Operation
File Size
Posted
Updated
37.786 MB
17 Jul @ 1:05am
19 Jul @ 1:24pm
3 Change Notes ( view )

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[LMRY] Operation Lance

In 1 collection by Luminarity
Packs by Luminarity
7 items
Description
Operation: Lance
[Info]

This mod uses Helljumpers Mod
Can be used with Helljumpers ONI addon as well
  • 12 missions
  • Tropical and Urban Maps
  • Custom Halo Enemies

The campaign consists of a mix of short, quick missions and longer, strategic missions

There are maps that can be done stealth with ONI

Briefing
Tethra VII was once a jewel among the Outer Colonies — rich in titanium, deuterium, and reactor-grade elements. Its vast forests and storm-swept oceans made it a prized mining world during the early colonization wave. But after humanity had moved on to newer lands, the once-prosperous world had become a simmering insurgent hotspot, most notably the Tethran Unionist Brigade.

The violence and rebellions quelled after the UNSC took action during the Insurrection, establishing full control of the colony and leaving the defectors to go into hiding. But still, they were never really gone.

Today, humanity reaches the end of another long year of the Human-Covenant War, and UNSC presence has long abandoned the outer colonies, opting to garrison on more strategic planets. This was a grand opportunity for the long-disgruntled rebels of Tethran-VII, and they have risen again and come back stronger. The Unionists, in their violent path to self-liberation, threaten the future of mankind under the Covenant threat.

It falls on us to put these rebels back in their place.

[Creator Comments]
Sorry for the long wait. I made another modded campaign for a mod maker, which really took over my development cycle, and I am currently working on summer break from college, so I have not had as much free time to work on the campaign.

Also keep in mind the lore may not be accurate, I am going off of memory and the wiki. I have not played HALO in forever and do not have access to the older games anymore.
7 Comments
Transfem weirdo 19 Jul @ 5:04pm 
could you publish these as individual missions? I really enjoy these and would like to try them outside of an operation
Dragorm 19 Jul @ 2:22pm 
Maps are too open fielded, not my style. I liked the first one a lot though.
JB bro 18 Jul @ 8:19am 
We ARe Green And Very, Very Mean!
Luminarity  [author] 18 Jul @ 12:44am 
I've also fixed mission 11. I don't know why it didn't work because it certainly did during testing. For some reason it seemed to detect dead bodies as in the zone or maybe it detected them before it was even enabled or something. Regardless, I've found a work-around that should make it playable. Sorry for the inconvenience.
Luminarity  [author] 18 Jul @ 12:30am 
Unreleased, but its with StatusImaginary who made the Armadillo PMCs. You’ll have to ask him about it though because idk if I should talk about it :spiffo:
Tal'Raziid 17 Jul @ 9:54pm 
> I made another modded campaign for a mod maker,
Which campaign is that referring to? A prior one, or an unreleased one?
Alt stram GRam 17 Jul @ 1:25pm 
The mission 11 seems to be bugged, it fails even when I stop the upload, reason : "the ennemy gained acces to the ONI archive". Any idea ?