Total War: ATTILA

Total War: ATTILA

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Seyhan's Nerfed Arrow Towers
   
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Tags: mod, Battle
File Size
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122.106 KB
17 Jul @ 12:51pm
1 Change Note ( view )

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Seyhan's Nerfed Arrow Towers

Description

The modifications made:

  1. Range of all 4 tower types reduced from 200 to regular archer range (150):
    • att_arrow_tower_stone_flaming
    • att_arrow_tower_stone_normal
    • att_arrow_tower_wooden_flaming
    • att_arrow_tower_wooden_normal
  2. Damage of both flaming towers reduced from 200 to 120, a bit more than double of regular archer damage:
    • att_arrow_tower_stone_flaming
    • att_arrow_tower_wooden_flaming
  3. Damage of both normal towers reduced from 170 to 105, one less than double of regular archer damage:
    • att_arrow_tower_stone_normal
    • att_arrow_tower_wooden_normal
  4. The spread value of all 4 tower types reduced from 10 to 4, increasing their accuracy.
  5. The calibration distance value of all 4 tower types reduced from 50 to 25, increasing their accuracy.
The marksman bonus and muzzle velocity values are kept at their defaults, 5 and 55 respectively.
Flaming ones still keep their 30 armor piercing and 20 bonus versus large.

The accuracy increase and damage reduction changes are both not as drastic as most other mods on the workshop. The reason behind accuracy increase is not necessarily because I tried to compansate the damage reduction, but because the towers were behaving against the defenders. From hitting defernder's own unit to setting unnecessary fires at the settlement, causing morale and melee stat decreases for no reason. I did not want to make them useless for defenders by nerfing them so hard, but I also did not want to make them god tier snipers that are exist in all settlements for free and out of nowhere. In my opinion, towers should be the helpful force, not the devastating force.