Garry's Mod

Garry's Mod

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Soldier Of Fortune 3: Weapon Ports (props)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Build
File Size
Posted
Updated
62.981 MB
7 Dec, 2014 @ 11:41am
23 Oct, 2015 @ 8:06am
7 Change Notes ( view )

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Soldier Of Fortune 3: Weapon Ports (props)

Description
Introduction:
This pack contains serval weapons, all ported from Soldier Of Fortune 3: Payback.

Compared to some prop weapons for Garry's Mod, these are only medium to low quality, both texture and model wise.
To make them more interesting, i went on a mission to add several possible customizations through bodygroups, and bones.
This has afterwards become my thing, porting weapons and breathing some new life into them.

Recommended Tools:
While not necessary, Joint Tool is almost an essential part of these models. Without it, moving attachments, weapon parts, and much more, wont be possible.
Joint Tool was the only way to get the amount of pose-ability i wanted.

Getting started:
To get started, bring up the context menu, point at the weapon, right click, and go to "Bodygroups" everything after that should be self-explanatory.
To use Joint Tool, go to the tools menu and select Joint Tool. Right click on the weapon with your tool gun, and bring up the context menu, the Joint Tool menu should appear on the right, and you can see all the changeable bones in the weapon.

Documentation and Usage:
I must stress that these have become incredibly complicated models to work with, mainly due to their massive range of interchangeable parts.
Some users may get confused, or rather put off when they first see the range of options for each model.

To hopefully get you onto the right track of how to use these models, i've created two discussion forums, that hold some detailed documentation on how to use these models.
Both can be found below:

Explanation of Bones
Explanation of Bodygroups

Feel free to ask any questions regarding usage of these models in the above forums.

Updates
Click any of the below links to see the update logs, top one is ALWAYS newest.
Update 23.10.2015
Update 31.08.2015
Update 26.07.2015
Update 04.02.2015
Update 07.01.2015
Update 20.12.2014

Credits:
Josh Zemlinsky(me): Porting, modeling, model editing, compiling, texture editing, etc.
Sergal636(Skaarj636): M16 LSW texture, adding holes to the M32 default handguard, and providing Source compatible CoD textures for Masterkey, and Pistol rail.
Infinity Ward: Original Masterkey and pistol rail models.
Cauldron(SoF3 Developers): Original models and textures.
Rusty (Facepunch forums): M40A3 camo patterns.
Additional credits goes to Splinter, Tigg, Stoke, Thanez, Crash, Sifty, Tailer76 and Racer445, for serval additional textures.

Please do not reupload these anywhere without my permission, they may just be ports, but i have still put many hours of work into these models.

P.S.
Before you start asking for SWEP versions, i'll let you know that one of my friends plans to turn these into useable weapons, on the new Customizable Weaponry 2.0 base.
Popular Discussions View All (9)
3
21 Dec, 2014 @ 1:43am
Planned updates (Announcement)
Josh Z.
1
3 Sep, 2015 @ 1:16pm
Update 31.08.2015
Josh Z.
1
24 Jul, 2015 @ 6:47am
Update 07.01.2015
Josh Z.
83 Comments
Josh Z.  [author] 9 Jun @ 2:40pm 
@UMP45 Feel free to do that
UMP45 3 Jun @ 6:29pm 
do you mind if I use the base (non-camo) M40A3 model for a SWEP?
Mikeunix94 21 Sep, 2021 @ 11:31pm 
hi can you rip Soldier of Fortune 1 weapons please
viking 3 Mar, 2021 @ 1:45am 
Awesome!
Josh Z.  [author] 17 Apr, 2019 @ 2:22pm 
@dangerman1973 Sure, go ahead.
dangerman1973 17 Apr, 2019 @ 2:03pm 
Mind if I make SWEPs of them?
Hugh Tamlin (Piggo) 25 Feb, 2019 @ 2:06pm 
Still unironically really good
♿Nuclear Warmaster Tank♿ 14 Jan, 2019 @ 8:27am 
Amazing work! It may not seem like much, but there's something very special about it.I was shocked by the quality of the model pack!
Hugh Tamlin (Piggo) 24 Apr, 2018 @ 8:21am 
I'd encourage you to upload these to the SFM workshop as well so they'll appear in sfm pics, i've tested them and they work straight away for me, if i remember correctly
Josh Z.  [author] 24 Apr, 2018 @ 7:19am 
Thank you. :)