Total War: WARHAMMER III

Total War: WARHAMMER III

34 ratings
Legendary Lord Gram Ground-Shaker For Beastmen
   
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Tags: mod
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27.703 MB
19 Jul @ 5:34am
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Legendary Lord Gram Ground-Shaker For Beastmen

Description
Hello everyone! I decided to repost my ghorgon legendary lord to the workshop. I took it down originally as I wasn't satisfied with the first version (sorry). Feedback and comments encouraged! I'm trying to balance him now and put the finishing touches on him, in the future I may make a faction for him.


SHOULD be fully functioning, just recruit him as any of the beastmen factions under the legendary lords.


Things I'm aware of:
- No unique unit card
- no animation/t-pose in character details screen
13 Comments
Phukface 29 Jul @ 7:12pm 
I like the idea of him having his own faction, beastmen seem to struggle in most campaigns in my experience so them having another faction running around would be awesome
Captain Gentra  [author] 29 Jul @ 8:08am 
Hiya Iahhel's Child, I actually have made a faction for him when testing stuff but I ran into issues I have yet to find a solution too, I will take it into consideration however as that might resolve the problem. My end goal is a faction for him but that's in the far future.
Iahhel's Child 29 Jul @ 6:39am 
@Captain Gentra: Hello again. If I may ask, have you considered making your lord the faction leader of the Shadowgor tribe? No one has yet to make a mod for that group. Food for thought :steamthumbsup:
Black Kazzan 22 Jul @ 9:28pm 
Good!
Phukface 21 Jul @ 11:33am 
No problem, I love seeing the beasties get some additions! It looks great even without the shading but for sure some shading would help and I think waiting for more feedback on the armor is a good idea, I know I enjoy all the armor pieces but beastmen typically favor the naked look haha
Captain Gentra  [author] 21 Jul @ 4:41am 
Hello Phukface, thanks for the kind words! I've added some more screenshots that hopefully show the mask off better. I will definitely look into make a more unique skill tree as well, it will just take some time. In terms of the skin tone, I'm not very good with paint editors so that one might be a bit harder. I do agree however, his skin could use some shading. Adding more armor could be interesting in the future but, I'd like to see the communities' thoughts on doing that before I commit to it though.
Phukface 20 Jul @ 9:50pm 
Love the mod m8! I second Iahel on some more screenshots, some of his skill tree and what the unique effects would be awesome too (as well as possibly some more skills for him overall, perhaps aiding with other stats of ghorgons). Also, his skin tone is bright which does give him a unique look but perhaps adding some shade in certain areas could help it look more natural and I think some pauldrons or other armor bits on him would look great :Neko:
Captain Gentra  [author] 20 Jul @ 5:14pm 
Iahhel's Child, I can most certainly get some more pictures uploaded later :)
Iahhel's Child 20 Jul @ 2:08pm 
I like the concept, and thank you for the Beastmen love btw :steamthumbsup:, but perhaps you could take some more screenshots of your work? It is a little difficult to tell what the head looks like.
Captain Gentra  [author] 20 Jul @ 12:08am 
Hiya rduon0, I might in the future once I'm done with this one.