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Diavolo
   
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16.303 MB
20 Jul @ 9:43am
7 Aug @ 5:23am
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Diavolo

Description
"As long as Diavolo dies, this is canon" - they said... BAM! Now Smack Studio is officially canon! Erase time and remain to be king like he always has been... as long as he does not face another death.

Moveset details:

Jab - Jab combo - performs 3-punch combo, if you press A each time you successfully hit.

Up Special (Time Erase: Off) - Time Escape - quickly erases time, hopping into the direction you choose. This move does not deal any damage.

Down Special (Time Erase: Off) - Fate Seal - puts Epitaph onto your opponent if you successfully hit. The epitaph will stun the opponent for 2.5 seconds after 5 seconds.

Side Special (Time Erase: Off) - Epitaph - looks into the future, becoming able to dodge any kind of attack. This ability has 2 hurtboxes: one in the front, another one in the back. If the hurtbox on the front get damaged, Diavolo dodges in the front and flips his direction. If the hurtbox on the back get damaged, Diavolo dodges in the back and DOES NOT flip his direction. Each time Diavolo gets hurt while this ability is active, he dodges, receives 5 ultimate bar points and continues to use this ability. You can manually cancel the ability with any other attack.

Neutral Special (Time Erase: Off) - Time Erase - Diavolo poses and prepares to erase time when he gets hurt. After erasing time, Diavolo temporarily becomes invincible (at most 10 seconds. After that time becomes to flow normally again, making Diavolo vincible), transparent, and quicker. During the erasure Diavolo can not grab and hit with any kind of A-attacks except for strong, dash and special attacks. Strong and dash attacks hit 1.66 times stronger after time erase.

Strong Attacks (Time Erase: On) - Time Flows Again - Diavolo prepares to attack with powered version of the strong attack. When he starts to hit, the time resumes and Diavolo becomes vincible again.

Neutral Special (Time Erase: On) - Time Resume - Diavolo manually resumes time, becoming vincible again and reverting his physical stats back to normal.

Side Special (Time Erase: On) - Fate Destination - Diavolo sends an arm of his King Crimson, trying to catch an opponent. You can tell by the arm how big the hitbox is between the Diavolo and the arm itself. If Diavolo catches an opponent, he resumes time, piercing the opponent, and throws it in the front. This attack is unblockable.

Up Special (Time Erase: On) - Time Travel - practically the same as the version without Time Erase, however this type does not have any hurtbox, making you shortly invincible even after time resumes.

Down Special (Time Erase: On) - Bloody Eyes - Diavolo throws out some of his own blood into direction he faces, hurting himself a little in the process. If the blood get on opponents, it marks them. After time resumes, the marks stuns the opponents and disappear.

Ultimate Attack (resumes time if erasure was happening) - I, Diavolo... - Diavolo poses for about 2 seconds, waiting for an opponent to hurt him. If one hurts him, Diavolo stuns the opponent and performs the most powerful chop.

Gimmicks:
- During Time Erase you can not dodge at all, because there is no reason for it;
- Dash attack after time erase grants you total invincibility before Diavolo changes his animation;
- Use Epitaph to not just dodge attacks, but also get free ultimate bar points. Be careful when you use it, because incorrect timing will result into your punishment. Use any other attack to cancel it and to have more control over your situation.
- When you use strong attacks during time erase, watch out for the attacks of your enemies.
- Blood throw on the one hand hurts you, on the other hand you can use it multiple times, marking as many opponents as you want without resuming time. If you want to stun your enemies without hurting yourself, just use Epitaph;
- Forward and backward dodges do not make you fall from any edges of the platform and make you temporarily absolute invincible. If you want to have more mobility in any direction you want and you know you will not get hurt, use Time Escape;
- All strong attacks after time erase reflect projectiles;
- Dash attack always reflects projectiles.

Updates (goes from 1 to current version):

1: Release.

2: Doubled catching hitbox (not the stunning one) for ultra attack.

3: Balance update
3.1) Nerfed damage and (or) base knockback. Attacks with Time Erase variants were nerfed as well:
- Side Tilt;
- Up Tilt;
- Down Tilt;
- Dash Attack;
- Side Strong;
- Up Strong;
- Down Strong;
- Forward Air and Backward Air;
- Down Air;
- Ultra Attack (powerful chop);
3.2) Fixed being able to move in air while performing the counter-attack of the Ultra Attack;
3.3) Made Time Erase effect in victory cutscene more bright.

4: Taunt Fix.

5: Minor Fixes:
- Fixed King Crimson sprite going transparent while blocking outside of Time Erase;
- Fixed potential bug with parrying Fate Seal;
- Made impossible to midair dodge during Time Erase.

6: Fixed Jab Combo, so now you can continue it only after you finished dealing damage at first 2 states of the combo.
5 Comments
Xnbander 21 Jul @ 11:18am 
Thanks so much, I really appreciate it!
Shadow11  [author] 21 Jul @ 3:23am 
Just released the balance update. I hope you will enjoy it without feeling that the character is overpowered or overnerfed.
Shadow11  [author] 20 Jul @ 9:34pm 
I think you're right. At first I made him powerful because he had little to nothing to have against enemies, but now he has lots of stuff, that's why I will nerf him within this day.
Xnbander 20 Jul @ 4:41pm 
I absolutely love that you made this character he's one of my favorites now! I do have one request. Can you lower his non time-skip damage values by 50%? He's extremely strong but also extremely easy to keep alive because he can dodge through everything. I don't want people to hate me for using him lol.
Shadow11  [author] 20 Jul @ 2:13pm 
Bro, this is probably the only character that is able to completely dodge nuke and win