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The goal was to ease up the early game just a touch without taking away the difficulty and replay value. It’s still meant to be a tough challenge — just with a little more breathing room for your army early on.
Appreciate everyone taking the time to play and comment!
Curious about your design ideas.
I've updated the existing maps and also released a brand new map — be sure to check it out!
This update includes a few tweaks and minor balance changes. You’ll also notice some new events and a bit of extra support to give players a hand — all while keeping the challenge alive and well!
I’ll be adjusting the waves to make them a bit more accessible early on and improve the overall balance. Your input helps me understand what players are looking for.
If you haven’t already, please give the map a rating! I’m planning to tweak it so the beginning is easier to get into, but still tough enough in the end to make it a real challenge worth conquering.
Anyway, thanks for your map.