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endurance should be rebalance to need points to dash because you will almost never need more then 60 stamina (2 dash's back to back)
strength, dexterity, intelligence and faith: all just boost your dps making most boss's melt even in Legendary mode the idea of stat requirements is great but if a weapon require's 14 strength with c scaling by the time you get to use it. it's already getting +8 damage which isn't alot but on any difficulty but Legendary mode it just boost damage way to much. making the game easier with no drawn back.
resistance: the idea for it to make debuffs less potent and iframes longer great idea great execution but the defense boost is unneeded
vitality and attunement are both really well balanced the idea of choosing mana or hp is great
I rate this mod 7 out of 10
(tldr the mod make's the early game really hard and late game really easy)
The mod is exclusively created for the game Dark Souls
Is it possible to create new mod weapons and add them in the mod Dictionary just like vanilla weapons?
I want to try to add some ds2 weapons within the mod :DDD