RimWorld

RimWorld

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Eltex Weaponry (Continued)
   
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Mod, 1.6
File Size
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Updated
758.107 KB
22 Jul @ 6:29pm
25 Jul @ 5:38am
3 Change Notes ( view )

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Eltex Weaponry (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
516 items
Description
Original mod by Sir Van, Elseud
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2913538990

Credits:
Graphic work by Sir Van
XML/Writing by Elseud
C# by Zaljerem
Special thanks to CatLover366 for proofreading

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you maintain credit.
License aside - if the original author requests it, I will remove this update.

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No longer requires Athena Framework; I have created my own code to handle the damage modification.
The damage dealt by these weapons scales, affected by both the user's Psychic Sensitivity, and the target's.

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Original mod notes (1.5):

Expands the Rimworld arsenal with eltex firearms - ultratech weapons that increase and decrease in damage dealt based on psychic sensitivity of their wielder and target. Also comes with a powerful warcasket eltex sword, only available when using Vanilla Factions Expanded - Pirates, as well as patches for Royalty, Persona Bond Forge and Vanilla Psycasts Expanded.
19 Comments
Zaljerem  [author] 28 Jul @ 6:08am 
It's going to take both shooter and target Psychic Sensitivity into account, base damage should always exist ... I will review my code, I may not be calculating things correctly (would not be the first time!)
Zo_Confuzled 28 Jul @ 3:34am 
Hey, maybe this is just me feeling it should be stronger then it is, but is there a way to know how much dammage its gonna do on diffrent psylevels? Like my pawn has 400% sensitivity but it still feels weaker then normal puls wepons
Fish Cultist 26 Jul @ 6:24pm 
im very glad this mod no longer needs its framework, alot of 1.6 mods packs have been getting smaller
Zaljerem  [author] 25 Jul @ 5:38am 
Issues resolved, assembly and mod updated to 1.0.2.
Zaljerem  [author] 24 Jul @ 7:45pm 
Apologies, I got a little excited and released this a little too soon; I found a few bugs so I'm putting it back in the oven. I've pushed an update that removes the damage modification code, for the moment.
VelxraTV 23 Jul @ 3:36pm 
AcetheSuperVillain 23 Jul @ 12:42pm 
actually, Det's Energy Weapons https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2869223849 seems to have been abandoned. Didn't require Athena Framework, but it's part of that universe of weapons.
AcetheSuperVillain 23 Jul @ 12:23pm 
The other one from Elseud is Ion Weaponry: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3223261922 I think all the others are from DetVisor.
Zaljerem  [author] 23 Jul @ 10:25am 
If you can point me at some that have been truly abandoned (DetVisor is still very active, for example) I can take a look at them, no promises.
AcetheSuperVillain 23 Jul @ 10:22am 
Are you going to do the other Athena framework weapon mods?