RimWorld

RimWorld

49 ratings
Trade Transport Pod
   
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Mod, 1.6
File Size
Posted
Updated
737.776 KB
23 Jul @ 6:10am
24 Jul @ 9:30am
3 Change Notes ( view )

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Trade Transport Pod

Description


Mod Features:

This mod adds a new way to sell goods: "Trade Pod Launch". It's a more convenient and faster selling method.

First, you need to build the Trade Transport Pod Launcher added by this mod (found under the Misc category), then fuel it with chemfuel. After that, you can load the items you want to dump into the launcher. Once loading is complete, click the "Choose Faction" button to select a faction, and then click the "Launch" button to send your goods directly to the selected faction. You will receive silver from the faction in return! Additionally, based on the trade value, your goodwill with that faction will increase, bringing more immersion and roleplay into your colony!


Highly Customizable:

A mod settings menu is included, where you can control four influencing factors. Please check the mod settings! All relevant formulas for calculating silver and goodwill are also explained there!

FAQ


Can I sell items that the faction normally doesn’t accept?
Yes, absolutely! That includes junk you don’t want, like useless weapons, extra clothing, and more. (What a savage move!)

Can I sell toxic wastepack?
Ehhhh… yes, technically you can. But trust me—you *really* don’t want to deal with the consequences of that!

Balance?
With the default settings, the values are fairly balanced compared to vanilla. You cannot benefit from your trader's Social skill, and the amount of silver you earn depends on your goodwill with the faction—the higher the goodwill, the higher the profit.

Performance?
No performance impact at all!

Compatible with existing saves?
Yes, it can be added mid-game.

Do I need any DLC?
No DLC required!

Supported languages: Chinese, English

Inspired by: [Meow] Online Shop



My other mods:
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lgnore weather force launch
shuttle have no cooldown
fishing spots and angler kits
repair cabin
19 Comments
jamesfrankenfield09 2 Aug @ 12:48am 
I have been needing a mod like this, thank you so much I can now make a huge trade thing
HaxorsFury 25 Jul @ 7:02pm 
Suggestion, when selling slaves is it possible to have the slave join the faction which you transport it to? Currently the slave pawn remains part of your faction, but goes missing rather than joining the transported faction.
Guarwo 24 Jul @ 11:47am 
Thank you for making this it's really useful.
在戴森球上打螺丝  [author] 24 Jul @ 9:32am 
更新:现在允许重复装载了
Update: Repeated loading is now allowed
东楠枝 24 Jul @ 3:46am 
卡密
在戴森球上打螺丝  [author] 24 Jul @ 1:00am 
更新:1.发射按键设置为常驻(不再隐藏),但只有满足条件时才可用。
2.优化了发射逻辑
Update: 1. The launch button is set to be permanent (no longer hidden), but it is only available when the conditions are met.
2. The launch logic has been optimized
麻奥萨玛 24 Jul @ 12:35am 
我考.,真方便.真爽
麻奥萨玛 24 Jul @ 12:29am 
看看怎么个事
在戴森球上打螺丝  [author] 23 Jul @ 11:25pm 
具体计算公式可以去设置界面查看,应该写的很清楚了
The specific calculation formula can be viewed in the settings interface, which should be written very clearly.
在戴森球上打螺丝  [author] 23 Jul @ 11:24pm 
@Sophisticated 已经尽量保持平衡了(在默认设置下应该是很平衡的)并且在好感度较低的时候售卖所获得的白银要少于远行队贸易所得(对物品总价值而言),虽然有些东西,去定居点贸易,它不一定收(可能允许你强卖就是比较正义的地方:tabbycat: