Team Fortress 2

Team Fortress 2

66 ratings
Gullypass
   
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Other: Summer
Game Mode: King of the Hill
File Size
Posted
Updated
30.638 MB
23 Jul @ 9:04am
27 Jul @ 11:13am
1 Change Note ( view )

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Gullypass

In 1 collection by JonathλnPR
Gullypass Collection
4 items
Description


KoTh - Gullypass is a map developed by me the map creator centered around a ravine i once saw between a road while driving through the fjords.



Set in a ravine between two roads, the Red and Blue team are tasked to navigate through a thick forest with the goal in mind to reach the Radio Station in the middle of the map to capture it. Visibility is a key design of this map with how dense. foggy and dark the map is.



This map is very performance heavy, this is due to the map being sloped on either side, meaning so that from the very start of the map you can see the entire map from start to the end.

The initial build of this map was developed in 72 hours.



Created By:

JonathλnPR - Mapmaker / Custom Textures / Custom Sounds / Custom Models / Media
HiϞ - Logo / Media Frames

Special Thansk To:

The Serider Community - Playtesting
Death Experiments - Playtesting
TF2maps - Playtesting



Asset Credits:

Antiquity - Bushes
Sobek Asset pack - Generator
Team Fortress 2 Classic Emporium Vehicle Version - Delivery Van
CPv2001 Animated Capture Point Remake - On and Off animation
Offshore Tricky Biz's Map Signs - Two Camera Posters
Selbyen Assets - Wood Textures
Frontline Pack - Bunker Metal Texture
Autumnal Content Pack - Wood Beam Textures
Spiralstove Animated Computers Redux - Computers
Spiralstove Animated Computer Reels - Computers
10 Comments
JonathλnPR  [author] 29 Jul @ 11:52am 
its going to be so awesome, dr_awesome_map will be so awesome
Zaty 29 Jul @ 11:48am 
One map closer to dr_awesome_map
It'll be so awesome
Batkov 28 Jul @ 1:05pm 
NO MORE RADIO TOWER MAPS
ENOUGH ALREADY
Serge Ivanov 28 Jul @ 10:13am 
Interesting idea, but I almost feel like this would work better as a Zombie Invasion map than a koth map. With that tree model I have a gut feeling that there's some pretty ridiculous unbroken sniper sightlines from one side to the other.
JonathλnPR  [author] 26 Jul @ 11:20am 
Thanks for the suggestion, added.

All Versions of the map can now be found on Steam
Simelys 26 Jul @ 1:31am 
add summer tag
Ashi 24 Jul @ 11:01pm 
Arena version, please?
↟CH!LL!KO ↟↟↟↟ 24 Jul @ 2:49pm 
I would recommend to add fog entities to blend trees for more natural looks, try just experiment more with that. move and rotate trees. Concept is very nice i like it
Hoppkins 24 Jul @ 11:48am 
one thought you could disperse a bit the trees, they are too perfect aligned!
Pig Parappa 23 Jul @ 9:53am 
Peak