RimWorld

RimWorld

98 ratings
LWM's Deep Storage (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.660 MB
23 Jul @ 10:04am
29 Jul @ 11:40pm
5 Change Notes ( view )

Subscribe to download
LWM's Deep Storage (Continued)

Description
Original
GitHub[github.com]

All credit to lilwhitemouse for the original mod of course
Thanks to Garret for most of the 1.6 compatibility

If you use the "older stacking graphic" option together with RimFridge, you'll need to enable "ugly stack appearance" in the RimFridge mod options. RimFridge uses the same patch to make the stacking look nice which causes conflicts if the option is enabled on both mods.
The settings should now automatically adjust on restart/boot for compatibility

Deep Storage Units: yet another storage solution

LWM presents a way to organize your supplies, loot, clothes, and even your garbage, to allow you a tidy base where your colonists aren't simply dumping stuff on the floor. Deep Storage units include medicine cabinets, meat hooks, clothing racks, weapon lockers, etc, and all can store diverse items - just like regular shelves, but they allow more than one thing!

ADDON MODS:
* Note: I have not used these, and have been super busy so haven't had a chance to add anything to the base mod. If you find right-clicking on storage slow, you might try this:
* A (faster?) UI for right-clicking on things: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2169841018
* Little Storage 2, Vault, Simple Storage, etc - if you want more ways to store things, there are several available in the Steam workshop!

FAQ / "I have a problem":
* Meat Hooks require the Smithing research!
* These Hampers are made of fabric, they don't hold fabric
* Does it work with Vanilla shelves?
* You can always add more stored things in Mod Settings
** (A little walkthrough for doing that: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2187075071)

Want to say Thanks?
* Have ** in Art? Draw me a picture of a little white mouse! I'm reachable on the Ludeon forum.
* Have extra spending money? Share a cup of something tasty (some places around here deliver!) at https://ko-fi.com/littlewhitemouse

Notes:
* Storing things properly takes time - the colonists must carefully organize everything so it's easy to find what's needed.(*)
* Animals cannot by default haul to Storage - their little brains and paws (claws, etc) cannot manage the clasps, locks, catches, etc required to store things properly.(*)
* All the units you can build are in the Storage menu - by default this includes other mods' storage buildings.(*)
* (*) - these can be changed in the Mod Settings (again, link above)

Compatibility:
* Storage compatible with many different mods: Dubs Bad Hygiene, RimCuisine, Survival Tools, Vegetable Garden. If you see something that SHOULD be stored but isn't? You can let me know!
* You can also change what's allowed in the Mod Settings!
* Plays well with mods that change stack size (OgreStack, Deep Stack, etc). Want 10 stacks of 1000 Advanced Components in one square? Go for it! (Just watch out for mortar attacks...)
* Plays well with mods that affect storage: Restricted Storage (LWM), Satisfied Storage, RimWorld Search Agency (not as well as Satisfied Storage), Stockpile for Disaster, heck - there's a Deep Refrigerator if you play with RimFridge
* Plays well with mods that affect hauling: CommonSense, Pick Up and Haul.
* Haul To Stack? I have conflicting reports, let me know.
* Other storage mods? maybe:
** Project RimFactory: probably okay, should be fully compatible soon
** Extended Storage: maybe
** Other storage mod??? If you get weird behavior, turn off "Over Capacity" check in mod settings
* Industrial Rollers: not fully, but fix is coming!

Want more types of units? Frozen organ storage? Piggy banks for silver? Cubbyholes for bedrolls? You can either make your own derived mod (the XML is a mess, but it's a documented mess, and it's easy enough to follow!) or you can suggest things to me and offer to acquire a graphic (draw it yourself, find a free one, make deals with demons, whatever).

Translations:
Русский - Тхакиро
Deutsch - Erdnussbrot
Chinese Traditional - shiuanyue
Note on Translations: These may not be complete translations, as I do add things from time to time. Want to translate it (all or part) into your language? Great! Let me know, I'll add it to the mod (or do a Pull Request on GitHub, if you do that thing - that is easiest for me!)

The code can be found online at: https://github.com/lilwhitemouse/RimWorld-LWM.DeepStorage
On Steam: https://steamhost.cn/steamcommunity_com/id/littlewhitemouse/myworkshopfiles/?appid=294100
In the Ludeon Forum: https://ludeon.com/forums/index.php?topic=47707.0

License
Most images used with permission from Skullywag. (Thanks!)
Weapons Cabinets and Lockers are sumghai's. (Also thanks!)
Other images copyright as marked.
Almost all code (c) LWM, released under LGPL, because I think that the LGPL is the license we should actually be using for mods. Not that anyone is likely to complain if we use something else, but altho we have a stupid copyright system, we should still use it correctly.
Thanks to Marnador for the RimWorld font. Thanks to Pardeike for Harmony. Awesome.
Popular Discussions View All (1)
8
24 Jul @ 1:01pm
Red Error on Startup
Dark Luminary
95 Comments
Rush Enjoyer 1 hour ago 
Yeah it's kinda weird. Thanks for your time and help :)
SP4RTAN  [author] 2 hours ago 
Just tested both saves. Ran them at 4x speed for a few minutes and couldn't get it to reproduce but like I said, I know what bug you're talking about. I get the error in my saves occasionally, then it stops happening or gets fixed when I reload the game.

The bug has been around for a while; before I continued it. It's hard to fix because it happens so randomly.
Rush Enjoyer 2 hours ago 
the bug seems to have dissapeared after i copied the save file. Ill put an autosave in the folder 4 min before the bug
Rush Enjoyer 2 hours ago 
Yess I just made the map public
SP4RTAN  [author] 2 hours ago 
I sent a request to view the file as well
SP4RTAN  [author] 3 hours ago 
You need to make it so anyone with a link can view it
SP4RTAN  [author] 4 hours ago 
Actually do you think you could upload your save to Google Drive or Dropbox?
SP4RTAN  [author] 4 hours ago 
Ah. I get those errors sometimes but they usually go away and start working properly right after.

I suppose I should try and actually fix the error.
Rush Enjoyer 5 hours ago 
Two pawns are not able to do their tasks out of 7. One tries to cook and the other tries to haul a dead body. This is the error for the cook.

Exception in SetupToils for pawn Caba driver=JobDriver_DoBill (toilIndex=-1) driver.job=(DoBill (Job_2515366) A = Thing_ElectricStove39062 Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 5B2B2923] Duplicate stacktrace, see ref for original