RimWorld

RimWorld

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Gravship Keeps Pollution
   
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Mod, 1.6
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372.985 KB
23 Jul @ 11:53am
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Gravship Keeps Pollution

Description
Did you want to be stinky, but the game just kept you clean no matter how hard you tried? This patch makes the gravship keep its pollution when travelling to a new map. You will also leave stinky ship prints wherever you take off from, which your neighbours won't appreciate. Landing on pre-existing pollution will still delete it, as per vanilla behaviour. Thought it'd be odd if you would pick up pollution by simply landing on it.

As a bonus, it lets you build the Toxifier Generator on gravship substructure.

Stay stinky.
14 Comments
Victor 1 Aug @ 8:15am 
Can you add the dependencies on Odyssey and Biotech to the About.xml?
Xyvern 30 Jul @ 6:08am 
working after i moved the gravship, weird
Xyvern 30 Jul @ 5:30am 
any reason why pumps dont make any actual waste when cleaning gravship tiles
purple™ 29 Jul @ 7:46am 
@Ecr xenotypes that are tox-centered
Ecr 29 Jul @ 5:44am 
cool,but why should i do that:steammocking:
Guineatown20806 27 Jul @ 5:33am 
Stinky Gravship
Faze_Biden 25 Jul @ 9:07pm 
Does this allow creep to spawn on your gravship
Hazardous 25 Jul @ 10:01am 
Quite pungent indeed
VelxraTV 24 Jul @ 11:08pm 
I smell a future vanilla patch coming out to do this now. And as a non tox player. I have concerns of what you have done. lol
Flesh Forge 24 Jul @ 3:34pm 
Hell yeah, nice mod :steamthumbsup:
Because this didn't exist when I was looking for it before, I made a modded variant of the Toxifier Generator that produces a lot of pollution very quickly, so you can make your ship all foul and gross in less time:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3530838203