RimWorld

RimWorld

Not enough ratings
TSIND Just Another Marine Helmet Retexture
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
529.314 KB
26 Jul @ 1:06pm
1 Change Note ( view )

Subscribe to download
TSIND Just Another Marine Helmet Retexture

Description


TSIND presents a less clowny, less derpy, less professionally made retexture for the vanilla marine helmet. This is just a standalone version of a texture used in our Power Armor Tweak Collection where you will be able to choose the exact retexture for different armor pieces alongside a number of other features. So if you use that one already, you obviously don't need this mod here.

The texture is supposed to get some minor edits and glow-ups in the future - so expect some mid-save-texture-change-jump-scare. ;)



Assets used (or maybe not) in the previews:
Vanilla Textures Expanded
Clean Textures



Aside from contacting us in the comments or discussions, there's also the way to use the contact form on VOID ARCHIVES[sites.google.com] as already mentioned. Void Archives is a site dedicated to anything related to RimWorld with a focus on troubleshooting and modding. It's meant as a hub collecting and publishing News about ongoing issues with mods, offers a list of guides on troubleshooting game- & mod-issues and has links to all kinds of helpful tools and apps every serious mod-user should know about.

In our role as 'troubleshooter' for RimWorld - in the past on Reddit and now predominantly on the RimWorld Community Discord - we try to help as many people in this great community to enjoy their mods to the fullest, so the knowledge collected over many years should be preserved and made available publicly to reach as many players as possible. The direct result of that idea was Void Archives, to move on from insider-knowledge and esoteric Goggle spreadsheets to a more user-friendly outlet.
2 Comments
tide{S}haper industries  [author] 27 Jul @ 4:18am 
Thanks, not really happy with some aspects - so I'll have to go back to the drawing board and adjust things (RW's compression also fucked with the shading, so I disabled that completely until I get a good result) - ironically though, I wasn't intentionally going for any HALO reference. In fact, the helmet merges aspects of the vanilla marine, recon & vac-suit helmets, as well as AC2 and VAE helmets...
Realm Imp 27 Jul @ 12:05am 
i like what you did. It resembles the helmet in halo. big ups my dawg