Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Early start research fix - building start dates
   
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27 Jul @ 10:21am
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Early start research fix - building start dates

In 1 collection by Brosencrantz
Empire Uchronia
5 items
Description
Tech tree fixes to a) overcome a bad design decision preventing large residential buildings before 1959 b) give the option of deleting all date locks on research.

I enjoy playing with research enabled. However, when bringing in Early Start the devs made the perplexing decision to gate any residential buildings above 33.8 metres tall behind the "Durable prefab panels" tech, and gate that behind the "Prefab panels construction" tech which is only available from 1959. Quite obviously, in the real world residential buildings above eight storeys were around before 1959.

This mod offers two ways of fixing this: one removes the date restriction and the other removes all date restrictions (which really should have been an option in the original game; we can do it for vehicles.) It requires a little bit of manual work.

The relevant file is research.ini in the folder \steamapps\common\SovietRepublic\media_soviet\research. The offending line is in the below:

$RESEARCH panels_constructions --------------------------------------- $TYPE_TECHNICAL $UNLOCK_RESEARCH durable_panels_constructions $UNLOCK_BUILDING_RESIDENTIAL_PANELS $YEAR 1959 $COST 1200 $NAME 11415 $DESC 11416 $RESEARCH_ADD

You can either:
  • Open the original research.ini file yourself, delete the line $YEAR 1959 from the above, save the file, all sorted.
  • Open the folder for this mod, which should be \steamapps\workshop\content\784150\3536001011, go into the folder "No date locks for residential buildings", copy research.ini and REPLACE the original research.ini in media_soviet\research. This will delete the 1959 tag, as above.
  • Do the same but instead copy the research.ini file from the folder "No date locks". This will delete ALL year tags and mean you can, for instance, start your nuclear power plants in the year 1930. I don't play it this way but all power to you if you want to.

I have also kept a copy of the original research.ini if you want to undo the above (verifying integrity of game files will do the same thing.) Game updates are likely to break this mod and need you to reinstall it. Updates to the tech tree may as well. I will update - but do comment or @ me if it doesn't work.
1 Comments
Frantic_Monkey 28 Jul @ 1:12am 
Thanks