Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Choose Your Chaos Start
   
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File Size
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4.946 MB
31 Jul @ 11:08am
31 Jul @ 10:25pm
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Choose Your Chaos Start

In 1 collection by Vaeki
Vaeki's Gladius Laboratory
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Description
Play your Chaos start your way!

With this mod, Chaos Space Marines start with one Chaos cultist, one Chaos space marine, and one Chaos protomatter. Then you can transform your protomatter into either cultists or space marines!

If you choose cultists, city costs are normal for Chaos... which is to say doubly expensive compared to other factions, for example Astra Militarum. If you choose Chaos Space Marines, city costs are reduced 25% -in line with Eldar- and the Chaos Rising upgrade will cut the cost of cities 25% again (to regular city cost).

If you use the Community PVP mod for balance, use this version instead:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3539021821

Credits
Concept - Otaman
Proxy Studio's Discord, Gladius Modding Channel is an amazing community!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3401728531

4 Comments
Vaeki  [author] 31 Jul @ 4:34pm 
Looks like I've stabilized the AI, after using a mixed set of imposter actions for the protomatter. :steamthumbsup:
Pyrodysseus 31 Jul @ 4:17pm 
very cool, thank you!
Vaeki  [author] 31 Jul @ 4:00pm 
Hi Pyrodysseus- yup! Chaos cities normally on standard speed they cost 80 influence & ore, stacking per city. If you choose a CSM, they cost 60 instead. This is a balancing choice given Chaos' ability to get early expansion.
I should add that the AI is pretty inconsistent using the protomatter, its something I need to see if I can fix.
Pyrodysseus 31 Jul @ 3:38pm 
I'm having a hard time understanding, does this mean the costs of all cities changes permanently based on your choice? And its more expensive to go with Cultist because you could make another city if it wasn't?