NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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TF Lethalitea - Lethal Sprinter Swarm
   
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1 Aug @ 9:46am
1 Aug @ 10:21am
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TF Lethalitea - Lethal Sprinter Swarm

In 1 collection by ambientlamp
Ambientlamp's Assorted Navy
51 items
Description
Role: Ambush - Frontline - Scouting - Capping | Difficulty: HARD

Overview

Inspired by TF Misty and the 'Big Milk' community archetype (this is Small Milk?), based on the corvette swarm archetype by IMC (gnomeRemover, iriS-xe, Solus and Serial Dreemur).

This is an aggressive and versatile corvette swarm with helljamming, extended sensors, medium-DPS guns, deadly hybrid missiles, and low single-point vulnerability. Sidegrade to a Dual Vauxhall with HEKP backpack fleet, trading some DPS potential for higher speed, flexibility, greater stealth, and larger map presence. Best used when your team has anchoring capital assets to hold the enemy frontline down while you use your superior speed to flank and harass the enemy.

Ship rundown
  • PLX-A: Parallax radar (turn off all other radars if not splitting), VLS-2 with ACMs and limited number of active decoys.
  • FLX-B: Frontline radar, Bullseye FCR, 250mm gun, Defender PDT, chaffbox.
  • 'J' series: No radar, 120mm + 250mm guns, 2 Blanket radar jammers.
  • 'H' series: No radar, 250mm gun, 2 Rebound PDTs, 1 Hangup comms jammer.
  • 'S' series: Frontline radar, 120mm gun, VLS-3 with offensive s3h missiles, 2 Defender PDTs.

Missile rundown
  • SGM-H-321 SEA Ranseur: Anti-capper CRUISE HE s3h, cost efficient versus shuttles. Can also be used as sidearm in a pinch.
  • SGM-H-346 DH Morningstar (A-CARD and B-CWAD variants): Anti-liner DIRECT HE s3h, can also be used on tugs.
  • SGM-H-360 DK Spinal Injury: Anti-Ocello DIRECT HEKP s3h, can also be used on Monitors.
  • SGM-H-257 Cyclop XS: Manually-fired anti-skiff s2h (lock target and z-prio).
  • SGM-262 Breadstick: For shooting down 100mm gunship bombers (autofired).

Doctrine

Can be split into 2 balanced wings of 4 for mid-late game coverage. To split, group all 'A' suffix ships around PLX-A and all 'B' suffix ships around FLX-B. Bully light ships with your 120/250mm guns, harass liners and ocellos with your missiles, and keep out of monitor's gun range. You are fast. Treat thruster HP as a resource to spend when in tight situations.

Alternatively, a 2-2-4 split is also possible: Group PLX-A with J1; group FLX-B with J2; and finally group H with the three remaining 'S' series ships together or further detach them for capping.

'J' series should be protected as remaining unspotted is the key to survival. At above 7.5km, only a single jammer is needed, meaning all jammers should be cycled to maximise uptime. Remember to jamflash (momentarily jam with all available jammers, on bshort if necessary) if an ocello manages to BRN and lock you.

'H' series should be fired on primary threat to prevent standoff radars from passing tracks.

Finally, 'S' series is your primary firepower and can be detached to cap as they have Frontline radars installed.
4 Comments
ambientlamp  [author] 1 Aug @ 8:18pm 
<3
Mie 1 Aug @ 6:51pm 
very creative thumbnail haha
ambientlamp  [author] 1 Aug @ 10:28am 
Thanks J4R!
J4R 1 Aug @ 10:09am 
Lovely fleet and screenshots!