Barotrauma

Barotrauma

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Doomworm Returns
   
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491.843 KB
3 Aug @ 10:05pm
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Doomworm Returns

Description
Thrown Together in Approximately 30 Minutes.

Doomworm Returns simply Readds the Doomworm as a random encounter in the last biome, with a 20% chance of spawning, or a Mission to hunt an Abyssal, that may turn out to be the Doomworm. (You can tell because it pays over 10k by default)

Let me know if theres any bugs. Mod was thrown together quite quickly.
12 Comments
wiktorsz263 11 Aug @ 10:31am 
Hello, I have a question. Does this mod work with Barotraumatic:steamhappy:? If not, is there a possibility that you could make that happen?
John Helldiver  [author] 10 Aug @ 3:32pm 
Ah, i didnt know. I just searched up doomworm honestly and chucked it on the mod image.
Noveva 10 Aug @ 2:58pm 
Oh hey! Look! That's my youtube video thumbnail lol, I am glad it looks good in your workshop image! :captainclown:
Cam 9 Aug @ 10:46pm 
@Ltyar V, if you mean the Doomwork, it was a placeholder for the final boss
when Barotrauma left early access, the actual final boss was added and the Doomworm deprecated
Ltyar V 8 Aug @ 4:43pm 
did it got removed??
Cam 6 Aug @ 5:32pm 
i think one issue with modifying the doomworm is any edit would also apply to the regular endworm since they are the same creature, just a different ID and one is bigger and tankier
can you make a mod that adds
https://www.youtube.com/watch?v=STEUonM0v9I
this music to the doomworm
or just add it to the mod idk lol
John Helldiver  [author] 6 Aug @ 2:03pm 
Cam, to answer your question, Maybe. Might have to play around with the load order though.
spideyboy6 6 Aug @ 11:08am 
damn
Cam 6 Aug @ 2:01am 
is this compatible with anything that overwrites the doomworm?
(all 1 of them lol)