Sea Power

Sea Power

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"Flying"Frunze: Crysis on the Baltic Sea Mission Pack (Mission 3 released!)
   
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Timeframe and Location: 1980s, Fictional
Alignment: NATO, Warsaw Pact
File Size
Posted
Updated
1.070 MB
5 Aug @ 8:03am
12 Aug @ 1:58pm
11 Change Notes ( view )

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"Flying"Frunze: Crysis on the Baltic Sea Mission Pack (Mission 3 released!)

Description
Mission 1 (Warsaw Pact) version 1.0
During tests of a new ballistic missile with a nuclear warhead, contact was lost with the cruiser Frunze. Radars tracked it to Swedish territorial waters. The KGB and the Party are closely monitoring the situation.
You have been assigned to lead the search operation. Be careful, NATO forces have not yet responded officially to the violation of Swedish territorial waters by a Soviet warship.
Do not open fire without an order from the Baltic Fleet Command! Avoid escalation, the peace between NATO and the Warsaw Pact countries is more fragile than ever.

Mission specifics: we were not prepared for combat, we had limited forces at our disposal and the difficulties associated with dense civilian traffic

modification dependencies:
Pact Enhanced LethaliTy
New Threat Upgrade

Mission 2 (NATO) Dawn in the Baltic Sea version 0.8.2
War! After the Soviet missile cruiser Frunze rammed our submarine off the coast of Sweden and violated the maritime border of neutral Sweden, the Baltic fleet opened fire on our ships in the region without declaring war, the NATO Joint Force Command decided to strike back at the Baltic fleet in order to de-escalate the situation and restore the dominance of our naval and air forces in the region. While the UN is expressing concern about the current situation, and politicians are blaming each other, the military has its own plan to quickly end the conflict before it reaches a nuclear war. The Soviet command is ready to throw everything they have into the fight. If we survive until sunset, we will have a chance to win.

Mission specifics: *Outside of Lore* Many wanted to know what would happen if the AI launched all planes from aircraft carriers and airfields - now you will find out and regret asking the question :)

modification dependencies:
all of list and dependencies
Read carefully the description of "anchor chain" its installation, it is not enough to click "subscribe"

it can slow down, that's true. Especially when there are a lot of missiles in the air. Just set the speed to x1, in this scenario there is always something to do, events happen dynamically (as much as possible with the current tools). I myself tested the scenario for 10+ hours using an average laptop and had a total of 10-40 fps almost all the time in 2k resolution. Unfortunately, specifically in this mission I can't reduce the number of units and events, because this will violate my idea and how I see this task. Perhaps later I will make a light version, if there are many such requests.

Mission 3 (Warsaw Pact) version 1.0

The Warsaw Pact war with NATO has been going on for 5 years now without any particular success on either side. No one has dared to start a nuclear war.

A storm began late one August night, but not only at sea - the US activated an EMP charge right above our battle group. The ships drifted and were scattered across the nearest bays. But this was only preparation for the decisive blow, to finish off the remnants of the Soviet fleet in this region, NATO gathered all its forces for this blow.

Mission specifics: *Outside of Lore* I tried to use the available tools to the maximum to create an unusual and at the same time captivating mission. In some places I had to use duct tape and swear words to achieve the intended concept, but here is the result. The scenario also uses dynamic weather changes

modification dependencies:
all of list and dependencies
Read carefully the description of "anchor chain" its installation, it is not enough to click "subscribe"


I also plan at least 1 more missions(maybe) that will complete the plot
also 2 just press "ignore" on all errors, mods work perfectly, just not all authors have written the compatibility line in the mod settings, which was introduced in 4.0+.
also 3 I plan to translate the mod into Russian and German, and also work on fixing the English localization, since this is not my native language, there may be various errors - please be understanding :)
If someone wants to help with this, then write to me on steam
18 Comments
Quutamo  [author] 19 hours ago 
I finished writing and drawing the briefings, enjoy!
Quutamo  [author] 10 Aug @ 3:58am 
Ignore all errors when loading the game and the scenario with current mods, it does not affect anything and I can not fix it
Quutamo  [author] 10 Aug @ 3:56am 
Mission 2 is ready! Please write here if you find any errors in scripts and text. This mission has 20+ triggers and sometimes it's hard to keep track of everything you've checked.
Volkan 8 Aug @ 6:48am 
It was challenging for sure but I enjoyed it a lot. Hope you keep them coming.
Quutamo  [author] 8 Aug @ 4:40am 
Not the hardest one, there is a second one. The mission is ready, but I am still working on the balance, so that it would be not only difficult, but also interesting. I do not have enough time to test it now
KirbyMirror2 7 Aug @ 11:50pm 
@quutamo Completed the mission by elimination of NATO forces. This is one of the hardest missions ever created for sure.
Quutamo  [author] 7 Aug @ 4:37am 
In any case, thanks for the feedback, I will take it into account and perhaps if there are many similar comments I will give the player a couple of aces up his sleeve, but I still would not like to simplify everything, because for me it seems simple anyway
Quutamo  [author] 7 Aug @ 4:37am 
And 8 MIG interceptors were enough for me to clear the sky, the MIG-23 and MIG-21 are there exclusively to cover the airbase. If you use them correctly - use a lot and at once, occupy an altitude below radar coverage - then even advanced interceptors are not needed. In addition, all MiGs are armed with R-60MK - these are all-aspect IR missiles that cope well with any targets at close range
And remember - this conflict was a surprise for everyone, so you do not have the entire arsenal of the Warsaw Pact at your disposal in the first mission, but only what was nearby.
Quutamo  [author] 7 Aug @ 4:37am 
As for the F-14, there aren't that many of them, and I've personally completed this mission several times to check that everything works as it should and that it's quite possible to cope with the number that is available with the available forces. This scenario is primarily aimed at challenging the player, but not crazy, and not at helplessly beating the AI with limited forces, so it launches everything it has. According to the lore of the scenario, Sweden de facto maintains neutrality in the conflict, so troops under the Swedish flag participate on its side, which are actually NATO troops
Quutamo  [author] 7 Aug @ 4:37am 
I'll check if they all go through the trigger, maybe I forgot a couple.