Sid Meier's Civilization VI

Sid Meier's Civilization VI

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A Hat in Time: Time Civilization
   
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File Size
Posted
Updated
117.992 MB
6 Aug @ 8:05am
6 Aug @ 7:06pm
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A Hat in Time: Time Civilization

Description
This mod includes a new civilization and two leaders originate from video game A Hat in Time.
Link to download the music pack mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3543722896
About the traits and pictures, if you have any better opinions plz comment in this page :)

Leaders
Hat Kid
Cute as Heck:
Builders gain additional +1 charge. All cities +10 loyalty. All units -2 strength. Player who announces war to Hat Kid gains 3 times of war weariness.

Mustache Girl
The Executioner:
Additional 1 military government slot. All units gain additional +6 strength when attacking. The amenity from 1 luxury can be send to extra 3 cities. All cities -1 amenity, -2 loyalty.

Civilization
Time Kingdom
Alien Science & Culture:
Every civilian in the empire can provide additional 0.4 science and 0.8 culture. When unlock a new era the civilization obtain a civic boost. Cities can produce another district without the limitation of population when finish producing a campus. -50% for the culture but civic boost provides all culture for civics.

Time Traveler:
Additional +1 movement and +8 strength for the recon units.

Trait Units

Mafia
The unique melee unit replaces warriors. It has 25 strength, and recovers 25 health when defeats a unit.

CAW (Crow Agency Watch)
The unique recon unit replaces SPEC OPS. It can initially upgrade and has quite high strength.

Trait Buildings

Windmill Peak
The unique building replaces water mill. It provides +2 food, +4 production and +4 faith.

Metro
The unique building replaces sewer. It provides +2 housing and +2 amenities.

Dead Bird Studio
The unique building replaces broadcast center. +100% for the tourism of the city and the building.