Elin
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(Stable) Custom Whatever Loader
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Asset: NPC
System: Mod Library
File Size
Posted
Updated
1.078 MB
7 Aug @ 7:28am
7 Aug @ 3:42pm
2 Change Notes ( view )

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(Stable) Custom Whatever Loader

In 1 collection by DK
Elin Mods by DK
15 items
Description
This is for Stable version of the game

Due to the changes in between Elin patches, it's getting difficult to maintain cross version compatibility within same mod. Use this version if you are not running game with Beta -> Nightly, otherswise use Nightly Version CWL.

Do not use both at the same time.

Existing CWL mods can and should work with either version of CWL



Allows the game to automatically load modders' custom resources from the mod directory, simplifying the process for modders to utilize various game functionalities without any additional steps, and with extended localization support.

Ideal for mods that introduce new items, characters, or audio elements, the Custom Whatever Loader eliminates the need for creating script DLLs for majority of the tasks.

[github.com]
[elin-modding-resources.github.io]



CWL is made with community effort and feedback, new features are added upon request.

Generally, you only need to prepare EN folder, as in JP entries are bundled within the same sheet. (Unless you are using god_talk.xlsx or other localized Data)

Config file can be edited using Mod Config GUI or in file at Elin/BepInEx/config/dk.elinplugins.customdialogloader.cfg
Check out the configuration details here[elin-modding-resources.github.io]

Do you know that source element 105 is gun?!


To get started making mods with CWL, check out the documentation at Elin Modding Wiki[elin-modding-resources.github.io]
Use the sidebar on the left to navigate CWL docs!



Or checkout mods using CWL


1.20 Added various runtime API and Custom Converter rework.
1.19 Added support for custom BGM and playlist.
1.18 Added Drama action expansion & Multiple Zone spawn for Chara.
1.17 Added custom Zone type safe load & post cleanups.
1.16 Added dialog sound qol patch & custom drama tagging.
1.15 Added support for custom merchant stock.
1.14 Added pattern matching for sprite replacers & Allow manual purging of faulty elements.
1.13 Added support for custom material, lots of safe loading optimizations.
1.12 Added support for custom abilities and spells.
1.11 Fixed a cryptic bug where CWL attempts to do its funny things for other mods.
1.10 Added support for custom religion imports and custom religion/domain/faction portraits.
1.9 Added auto detection for incompatible source sheets and sheet header realignment. Configurable.
1.8 Added custom adventurer tagging for equipment/things.
1.7 Set EN as 1st fallback language.
1.6 Added support for custom adventurer related imports and dialog.xlsx merging.
1.5 API refactor.
1.4 Added source sheet imports with localization support.
1.3 Fixed BGMData.Part duplicating first entry.
1.2 Added support for custom sounds.
1.1 Added support for book texts.
1.0 Added support for dialogs/drama sheets.


If you want to request new features, provide feedback, in need of assistance, feel free to leave comments or reach me at Elona Discord @freshcloth.

Should any bug appear, don't forget to check YourUserName/AppData/LocalLow/Lafrontier/Elin/Player.log, Custom Whatever Loader logs a lot of stuff there.
4 Comments
Brave Sir Robin 1 hour ago 
Thanks for doing this, I was wondering what blew everything up when I went to load my game after a week of not touching Elin.
DK  [author] 18 hours ago 
@Grundlator I wish we don't have to - this is really inconvenient for a lot of players if they are already subscribed to Nightly version and now found the game broke
Grundlator 20 hours ago 
you're a god ԁаmո saint for updating/fixing this so quick
CosineStdioh 7 Aug @ 11:24pm 
For linux/steam deck users, be sure to set WINEDLLOVERRIDES="winhttp=n,b" %command% as your launch option, otherwise steam will ignore this mod entirely