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I tried to test the weapon, including in overclocked mode, installing several of its types, such as the deck gun, thermal beam, basic railgun and coilgun, and thermal beam, and in the current modification it has a similar speed to the deck gun, with which it overcame layers of armor, but at the same time the deck gun deals damage in AoE, without having the same accuracy as the deck coilgun, i.e. the gaps in the armor from the deck gun turned out to be much wider.
I think that adding a small increase in the rate of fire would allow this deck coilgun to directly compete with the deck gun.
Also was unsure how to rebalance the deck coilgun so I just gave it a 50% buff, give me your thoughts on it :3
This makes the base game ships and all those downloaded blueprints that use railguns useless.
And is it possible to increase the firepower of the deck railgun? It is clearly inferior in destructive power to almost any weapon, default or from mods, and high accuracy seems not enough of an advantage considering such a small amount of firepower.