Space Engineers

Space Engineers

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"Perry" - Destroyer Class - Exploration Submission
   
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Type: Blueprint
File Size
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478.518 KB
22 Dec, 2014 @ 4:37pm
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"Perry" - Destroyer Class - Exploration Submission

Description
Polygons: 250K
Ext Turrets: 6
Int Turrets: 6

This ship was built with a heavy emphasis on tactical combat. The bridge is up front, but guns are in the back meaning that if one were to use this ship, they would need to fight broad-side. Because of this, the ship was made as thin as possible while allowing a lot of interior room and providing the maximum amount of armor to chew through before hitting the soft interior.

This ship will be a tough one to take, especailly if there are players/NPC's inside. Inside the bridge, there are 2 interior turrets setup to fire constantly for about 20 mins or more. As soon as you open a window, expect a volly of 5.56 NATO projectiles to come flying in your direction. As soon as you hack through the door, there are 4 more interior turrets set in a cross-fire pattern behind cover-walls that should also immediately start firing providing the turrets with maximum cover by narrowing the player's hit box on he turret, while leaving the player completely exposed to a cross-fire if trying to enter.

In my opinion this ship is the perfect team-PVP ship. If made part of the exploration patch, these would require a team effort to capture. If captured, they would be an invaluable addtion to a player's or faction's fleet.

If you are running mods such as rail-guns, the two gatling turrets on top can be easily replaced by a rail-gun making this highly manuverable ship the perfect sniping weapon. Addtionally, merge blocks can be outfitted on the wing tips to allow a player to carry torpedoes for added fire-power.

As I said, this ship was created with tactical combat at its foundation.