Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Merry Chivmas! [Beta]
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
File Size
Posted
Updated
39.977 MB
23 Dec, 2014 @ 2:33pm
24 Dec, 2014 @ 3:40am
4 Change Notes ( view )

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Merry Chivmas! [Beta]

Description
Edit & Warning. The map is broken till further notice, i had some issues with the upload. Ill see if i can update it tonight!
-missing objectives, music and all kismit. Missing package that contains xmas light models etc

Merry Chivmas From Breakfast, Zombo, and the rest of Legion!

I'd like to thank zombojoe for the xmas models and his help with the kismit and showing me cool things in UDK.

Notice: THIS MAP IS IN BETA. This means that it is playable but may look like doo doo in some spots.
Please leave constructive feedback or ideas. I am AWARE that something may look bad as the map is NOT finished, so critiquing an aspect that is simply a product of incompletion is redundent.

Also, please give feedback on the objective and what you think would make it more enjoyable :D
==============================
Overview of the map and how it works:

The maps goal is to be balanced like a TDM map would be, but offer Team objective elements. In this case, bot teams have a christmas tree that is burnable by torches which our found in the center of the map! You respawn like you would in any TO or TDM game.

=================
Upcoming Changes:
-All the game modes... This means LTS, TDM, KOTH, CTF..etc
-Overall art aspects being enhanced and tweaked
-Possible alteration of the TO objective based on feedback
-More art assets to empty ish spots.
-Still thinking .....
=================

Maps included:
AOCTO-Xmas_p.udk
AOCTO-Xmasart.udk
2 Comments
Pandafunkey809 4 Dec, 2015 @ 3:21pm 
could you give us some screenshots of the map?
beyond this voice 3 Dec, 2015 @ 4:00am 
last time the objective didnt work. tree didnt burn.