Arma 3
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D-Day_Minus-1.Woodland_ACR
   
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Data Type: Scenario
Mod Type: Terrain
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
2.387 MB
9 Jan, 2015 @ 3:19am
30 Mar @ 3:15am
28 Change Notes ( view )
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D-Day_Minus-1.Woodland_ACR

In 1 collection by JGaz-UK
JGaz "House of Clowns" Missions
73 items
Description
All the mods needed can be found here; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1193624211


Stonefish section is tasked with clearing the way for a full NATO assault on a Bistrica river port town. Full details are in the Brief. Not easy mission, requires planing, cooperation, & team work. The Saga continues.

Mission Details
Stonefish squad is divided into two sections,
RED Section. Engineers Tasks. A. defuse mines, B destroy designated enemy assets. Finally Support Recon in their T.W.E.P.

GREEN Section. Recon Tasks A Support and cover Engineers in their first tasks A and B. Then take out the Enemy Commander a Terminate With Extreme Prejudice

After initial designated task of clearing the River Blockade following tasks can be carried out in whatever order deemed appropriate
30 Comments
JGaz-UK  [author] 1 Jun, 2024 @ 3:07am 
the 1 DLC & CUP stuff should cover it. When you launch mission it should tell you what you're missing when you load it. :kill:
JGaz-UK  [author] 30 May, 2024 @ 1:49pm 
I cant remember, made this when WS first released.:steamfacepalm: This should cover all missions made by me https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1193624211
Mallekip 29 May, 2024 @ 8:40pm 
Is there any chance the list of dependencies for -this- specific mission could be listed?

Lazy as it sounds, downloading the mods, and after trying the mission, combing through my existing list of ~200 to manually delete them, is a bit of a hassle. Can also introduce bugs eg lighting config overwrite from loading multiple terrains. I can't imagine all 5 + CUP are needed at the same time for this single mission.
JGaz-UK  [author] 26 May, 2024 @ 12:44pm 
Quick update enemy have less NV :NATO: :m67:
JGaz-UK  [author] 9 Aug, 2023 @ 4:33am 
NOW 10 PLAYER :Dignity::Honored::Spirit:
JGaz-UK  [author] 9 Aug, 2023 @ 3:06am 
Revamp of this:kill:
JGaz-UK  [author] 10 Apr, 2021 @ 8:07am 
Updates 10/04/21 Green section rearmed extra ammo 100rnd mags included.
JGaz-UK  [author] 25 Mar, 2018 @ 4:06am 
Now one diver is a medic.
JGaz-UK  [author] 9 Mar, 2018 @ 9:20am 
Blow up the towers & it will set off the mines.
JGaz-UK  [author] 21 Feb, 2018 @ 10:48am 
MAJOR UPDATE. Number of bugs fixed & sea mines now all floating as bottom mines now very difficult to get disarm X. Floating mines less buggy at the moment use T or whatever you have foe view target to get disarm option.