Source Filmmaker

Source Filmmaker

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Australium Mann Gold Bar V2
   
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Universe: Team Fortress
Model
Models: Architecture
Tags: SFM
File Size
Posted
Updated
1.208 MB
11 Jan, 2015 @ 2:10am
11 Jan, 2015 @ 12:17pm
3 Change Notes ( view )

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Australium Mann Gold Bar V2

Description
Note: Faiz and I fixed some of the issues with the model's materials so using the mat_reloadallmaterials will not be needed anymore. However, we need feedback to make sure that the model and the post are in top shelf.

This is a TF2-styled Golden Bar, based on a few pictures from comics and Wikipedia. Special thanks to EmperorFaiz for helping me with textures and getting the model to work in SFM. I take credit for ideas and building the basic body of the model (not much). Anyways, I hope you guys enjoy!

Known Complaints:
-Texture Failure [FIXED] (if still persistent, use mat_reloadallmaterials in console)
-Weird Textures (Gold is see-through and with weird light spots) [Fixable by changing AO, tonemapscale, and/or adding lighting to object w/ a minor intensity]

If there are any problem you are having with this submission, share with us only in the Comments section and share a picture of the problem, if possible. This is so Faiz and I know who is complaining of what so that we can see what the problem is and fix it ASAP. Thanks for your guys' cooperation!

Reference: https://wiki.teamfortress.com/wiki/Australium
Pictures 1,2, and 3 by me; cover picture by EmperorFaiz.
1. Showing how the model looks when spawned.
2. Showing the detail on top, in case you wondered the symbol (a boxer versus a boxing kangaroo)


Feedback on the model is still appreciated, though!!!! :)

Includes:
goldenbar\goldenbar.mdl

If you want to explore all items Faiz and I used to make this final project, this is the link: https://www.dropbox.com/s/5dc6jxq1dgrgbl3/GoldenBrick.rar?dl=0

Note: I checked in SFM and there is alse a gold model there, only dirtier (props_mining\ingot001). You are welcome to use that one instead, but that doesn't mean I am taking this model down from the Workshop. It's a demographic for a whole pack I am working on. Plus, this model will be later updated, specifically, it will have a bite mark on it, but it will come later on. :) If you guys want it out sooner, tell me.
44 Comments
Ultra_Prigozin [o.W.n] 1 Mar @ 12:45pm 
can i use it in tf2 map?
Kumquat [Velbud]  [author] 3 May, 2021 @ 9:17pm 
You can adjust intensity of the shine using VMT. Recolor? Not really.
Acey Drgn 30 Apr, 2021 @ 6:33pm 
There any way to recolor this or adjust the intensity of the shine, or is that hard coded into the model? :spyrogem:
Prometheus 8 Jan, 2019 @ 9:48am 
That's actually great,nice work ///
Carbon 2 May, 2018 @ 5:39am 
:D
shambidi 31 Mar, 2017 @ 12:16pm 
Thank you so much!!! ;3
Kumquat [Velbud]  [author] 1 Jul, 2015 @ 11:27pm 
No, I have a better idea... *spy menacingly smiles
sydney 1 Jul, 2015 @ 10:47pm 
This is the first Austrailum item on the workshop.
Now will you use it to make Austrailum weapons?
Kumquat [Velbud]  [author] 11 Apr, 2015 @ 7:40am 
Tell me about it!!
Baked 11 Apr, 2015 @ 7:20am 
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