Age of Empires II (2013)

Age of Empires II (2013)

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Zetnus's Deadwood Forest v2
   
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New Workshop General: Random Maps
File Size
Posted
Updated
83.209 KB
27 Jan, 2015 @ 1:17pm
14 Nov, 2015 @ 4:06pm
3 Change Notes ( view )

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Zetnus's Deadwood Forest v2

In 1 collection by Zetnus
Zetnus's Random Map Scripts
39 items
Description
All the trees are DEAD.
This random map script is somewhere between Black Forest and Sherwood Forest. There are more passages through the forest than in Black Forest but the trees are a lot more dense than in Sherwood Forest.
But the most important difference is that most of the trees are either dead or dying.
Resources are similar to the standard set, however some of them may be harder to find because they are hidden in the forest. Plus you get lots of extra deer.

Note: The trees give you 125 wood each instead of 100, but they cannot be destroyed with siege equipment!


To play choose the following when setting up a match:
Map style - Custom
Location – ZN@Deadwood_Forest_v2.2

Alternate Download[aok.heavengames.com]

V2.1
-LudiKRIS size now fully supported
-Considerably more buildable space around your town center
-A third type of tree added for a bit more variety

v2.0
-Players now start with a couple of living forest trees to make sure the AI builds lumber camps
-Roads now form part of the connections between players
-Version 1.0.4 is included for those of you who liked that better (warning - if you are playing with AIs please start in the feudal age or later)


Enjoy and tell me what you think!
Is there enough space to build? Is there anything I should add or remove? I would love to get some feedback


If you want to learn about random map scripting, check out my Random Map Scripting Links and FAQ[aok.heavengames.com] and my Updated New RMS Guide [aok.heavengames.com]
10 Comments
Scientist Dog 7 Apr, 2017 @ 3:01pm 
Yeah, all the hidden paths would make this map very fun if you have to explore it. But people are more reluctant to play on Normal maps they don't know.
Zetnus  [author] 7 Apr, 2017 @ 2:52pm 
@Scientist Dog - whatever you feel like. I personally play every map on normal - even stuff like black forest. I think explored takes a away a lot of the the fun.
Scientist Dog 7 Apr, 2017 @ 2:51pm 
I like it, would you recommend to play this on Explored or Normal (for MP)?
Ser Arthur Dayne 2 Feb, 2015 @ 5:59am 
Ok I guess I will manage it thx:)
Zetnus  [author] 1 Feb, 2015 @ 2:17pm 
You will have to put scenarios in the the "scenario" folder and not the "random" folder.
Ser Arthur Dayne 1 Feb, 2015 @ 11:23am 
Ah thank you very much :)
I will use this when I upload a scenario. :D
Zetnus  [author] 1 Feb, 2015 @ 11:12am 
You simply have to put the map script into the “Random” folder inside the installation directory.
Ser Arthur Dayne 1 Feb, 2015 @ 11:00am 
And how do you get the maps in to the original?
Zetnus  [author] 1 Feb, 2015 @ 10:49am 
It doesn't work. I take all my full map screenshots using the original AoC.
Ser Arthur Dayne 1 Feb, 2015 @ 10:45am 
Nice map script, but how do you did that full map screenshot?
I thought it doesn't work in the steam edition.