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Little tweaks to the projectors make everything fine (-1, 0, -1) - & timer blocks and most panels work!
We've already started a light retrofit - staying true to its design & respectful to its ideals!
* Cpts Quarters and Mess area destroyed in battle but space opened up some options!)
Additional Survival kit added to Engineering. Cryo pods also slammed in, new rest area needed
* Medical Suite moved back one block to act as turret convey link.
* Space at reactors to the top of the ship allowed for a "full fat" refinery to be added. Raising the roof section 1 block and adding some armor back made it look more original
Some Solar lost for 2 more Gatling guns.
(We have NPC long-range missile boats in this place! so coverage is good)
* Reactor sides, outside walls already had enough space to cram in, H2 + O2 tanks, 2 Assemblers, H2/O2 Generator.
*Solar farm under the ship - future development: Cargo storage. Miner Dock