Portal 2

Portal 2

454 ratings
Hex Complex
   
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File Size
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82.958 MB
1 Feb, 2015 @ 2:35am
6 Feb, 2015 @ 3:15pm
8 Change Notes ( view )

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Hex Complex

In 1 collection by KyloX
Unique concepts
21 items
Description
Welcome to the Hex Complex.

The map contains a small puzzle, an obstacle room and a introduction to a new cube mechanic. The map doesn't contain hardly any puzzles due that the whole map is shorter than intended due of specific problems (to many brush_sides ).
The second part will include puzzles with the cube and other mechanics.

If there are problems or bugs, please, do tell. Oh and feedback would be great.

Patch notes:
* Added a highlighted platform in the sencond room (puzzle room)
* Spawn time is shorter
* Added a skip button at each obstacle checkpoint
* Tried to add a bigger cube introduction, but hitted the max brush_sides again, so... no go ( lowered the platform to able to jump on it easier)

Special thanks to:
* Kanade - Water textures
* TopHATTwaffle [www.tophattwaffle.com] - Waterfall textures
* emreovus33 - for testing

Enjoy
31 Comments
FLAVIO678 18 Aug, 2023 @ 7:49am 
Niiiice
KyloX  [author] 2 Dec, 2020 @ 1:20pm 
I actually agree with you. Looking back at these projects, I do love the end results aesthetics design, but the ideas i implemented weren't done well, some things that could had been left out and made it more easy flowing.

The first puzzle was easy and a nice fit, the second... if you like to challenge yourself with some poorly implemented platforming, which you can skip. And third... needed a better introduction to the puzzle mechanic and what is possible with it.

In Islands and Temple I implemented those mechanics better.
SpielSatzFail 2 Dec, 2020 @ 12:48pm 
So beautiful, so unique, yet so annoying. Unfortunate.
Why does it always have to be a skill challenge in Portal??? I hate those maps.
johannes 22 Nov, 2020 @ 11:42pm 
Great map. Awesome design
[tcH]Souleutions ~^!|(S)|!^~ 30 May, 2019 @ 8:17pm 
There was a similar level or a feel to one gave a Code Lyoko vibe, feeling that here<3
Mikeastro 22 Mar, 2019 @ 11:27am 
I enjoyed the map, but I found the very last bit just impossibly hard to do, so I just noclipped across. Thumbs up
Nobody No-One 28 Sep, 2018 @ 12:14pm 
Yep, neat concept and design. Thumbs up.
Joric 27 Sep, 2018 @ 2:47pm 
Funny proof of concept, not much of a puzzle though.
Cyanin 22 Mar, 2018 @ 7:29pm 
Aaaaaaaaaaaaaaaaaaaaaaaaand already stuck on the second room.
jandlml 24 Sep, 2017 @ 2:59pm 
these maps are so beautiful. i couldnt figureo out how to get across to the exit door. how come F6 doesnt work?