Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I actually thought about updating this mod a few weeks ago, but I decided that there wasn't really any reason to do it -- the stock game shipsets have improved a lot since the first release, and there are also quite a few great shipsets now available in the workshop.
I might still update this mod (and also Exa's Wars) at some point in the future, though.
IIRC, the only size limits I set were just to stop models being used at sizes at which they didn't look OK, and to encourage the AI to use more models.
Does the lack of minimum-size limits cause any harm?
You have no MinSize on any of your flagship hulls. Accidental oversight or deliberate action?
I will check it anyway, thanks again!