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There is no real reason for the shortstop to have the 4 upgrades of the firing speed. Valve makes plenty of oversights.
Sigsegv is more than competent at damage scout. Or any class for that matter.
All of the 'optimal' arguments don't really matter too much. It's never 'better by degrees'. The difference is what - 15% at most in actual in game results. Go use whatever you wish.
Again...I also see SP as the best primary.
bromo: regardless of your personal views on the demo-medic Empire combo, it's an extremely effective setup and much more effective than a sticky demo, due to the nature of the mission: that most robots come out in bursts, rather than semi-continuous streams. Forgive me for assuming optimal loadouts.
The upgrade station only lowers the upgrade caps based on weapons' item attributes.
No, it's not a bug. Yes, it's arbitrary. Yes, it's dumb.
Like I said probably design oversight, for whatever reason they thought having one type of medigun with more than 100% charge rate shouldnt be allowed but having another type of medigun with more than 100% heal rate is ok because some attrib mix in healing mastery.