Garry's Mod

Garry's Mod

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[TTT] Lasersight AWP
   
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Content Type: Addon
File Size
Posted
Updated
10.299 KB
26 Feb, 2015 @ 1:30pm
26 Mar, 2015 @ 10:27am
5 Change Notes ( view )

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[TTT] Lasersight AWP

In 1 collection by JKirO
Magen.ddns GMod Modpack
50 items
Description
All of my addons are up for adoption.
If you're interested in the continuation of one or more of my projects, please feel free to do so.
You are free to change, add and reupload. However I would greatly appreciate you mentioning me as original author.

This is not your average one-shot-kill, 2-shot, AWP. Well not completely, at least. The difference in this one is that although the shots themselves are indeed silent, the path they take is briefly marked by a glowing ray which reveals the location of the impact and the location of the shooter.
I changed this because the old AWP we had was silent, one-shot with two shots, which can easily mean two safe kills if used right. On a server like ours, where two safe kills can mean 1/3 of the total number of innocents, this can quite quickly get OP. So I decided to give this concept a shot.
This is obviously meant for servers with generally small amounts of players, so please give me some feedback if you happen to use this on one of the big TTT servers out there.

Here are the stats:

-One-shot kill (200 damage, regardless of which part of the body the bullet hits)
-2 shots
-limited stock, so only one AWP per traitor, per round
-silent, which means that although there is a shot sound, it is barely audible if you're not immediatly close to the shooter
-bullet trails are marked for approximately 5 seconds (this is VERY visible)
-against all intuition, victims still scream when not killed by a headshot

A big shout out to Zaratusa who is the original creator of this addon. Additionally, he allowed me to use his workshop thumbnail, so that saved me alot of annoying work.
Here is the link to his addon.


If you experience issues or want to make some (sensible) recommendations, feel free to let me know.

P.S: There is a bug which I have experienced myself. It causes the AWP to reload after dropping it and picking it up again. However, I have not come up with a solution to this but I think it is about this addn conflicting with other addons that also introduce an AWP for the traitor because if you remove every other addon that adds said kind of content, the issue disappears. Very weird indeed but at the moment I don't have any better solution for this. Anyway, it does not make a whole lot of sense to have different traitor AWPs because this one is intentionally alot weaker than other ones out there.
5 Comments
Chris From Hell 14 Oct, 2022 @ 7:10pm 
Any convar for ammo or damage?
JKirO  [author] 3 Nov, 2018 @ 10:10am 
You should look into the SWEP:SecondaryAttack function. I can't actually recall how exactly the AWP's scope is handled, but you could certainly insert some code after the zooming-related code finished.
kebokyo 28 Jul, 2018 @ 6:43pm 
Poopity scoop, I wanted to make something like this in a sourcemod but never figured out how. Since you seem like a Lua guru, I wanna ask you a question:
I wanted to make it on my version of the AWP so you need to be zoomed in all the way on your scope in order to do a one-shot. Problem: If I just tie it to the request to zoom in, you can basically quickscope to get full damage. Do you know how to tie a hook or etc. to when the zooming FOV change has finished? Thanks!
logantyler28 7 Mar, 2015 @ 5:31pm 
awsome
Dark 4 Mar, 2015 @ 11:00am 
cool cool