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- Reworked power code, taking into account transient sources of power such as wind and solar
- Added "critical power" crisis mode, which turns off all refineries and assemblers until power situation improves
- Stone is no longer thrown out automatically - only gravel is
- Reworked ore prioritization and rebalancing code, to account for stone producing more than just gravel
- Uranium shortage is no longer indicated unless you have nuclear reactors
- Readjusted material shortage thresholds to account for changes in balancing
- Added threshold multiplier to config, to adjust further adjust material thresholds
- Fixed a few small bugs
- Fixed crash on using survival kit to refine stone
- Fixed a bug in antenna scan
- Fixed text panels to set up their content type automatically.
New stuff:
- Added compatibility with latest API
- Added experimental support for checking assembler queues to count towards ore shortages
I'm currently using the 'Next' version and it handles the refining really well. Excelent work.
Have you updated this version? Or should I continue to use the 'Next' version for now?