Space Engineers

Space Engineers

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NCC 2003 Discovery
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
739.353 KB
1 Mar, 2015 @ 10:39am
1 Change Note ( view )

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NCC 2003 Discovery

Description
Modeled after the Star Trek universe, this heavy cruiser has multiple decks and access areas. 5 large reactors are the core of the main body, engineering section, which also contains an arc furnace, a refinery and an assembler. Catwalks allow maintenance access to the collectors and storage units while Jeffries tubes lead to the nacells that have Warp 5 capable gravity drives. Engineering has a programmed blast door that should be closed prior to engaging warp drive. The main body in front of engineering houses the gyroscopes and main deflector dish control.

The main habitat section is linked to the engineering section through conveyor tubes and stairs. The habitat consists of 3 main decks, deck 1 containing the conveyor system for Gatling gun and missile turrets as well as a couple of additional assemblers. Deck 2 is built out with unfurnished rooms and a missile control room for the 5 forward facing missile batteries. Deck 3 is incomplete with only a "10 Forward" observational lounge area. Deck 4 is the main bridge and access is controlled through sensor driven doors.

Timer block set the warp drive preparation phase and Warp 1-5. Warp 5 tends to cause the engineering blast door to damage the surrounding area so use with caution. Warp 3 tends to be the best acceleration to max velocity without any unwanted effects. Some other minor issues are that the ship is way over-powered. I probably could have used 3 large reactors and never had an overload condition.
1 Comments
͘͞ ̸̡͢ ̡ ̨ ̶͘͞ ̶҉ ̵ 12 Jul, 2017 @ 7:04pm 
Overpowered is good, man. There are too many realistic ships on the workshop -_-