Space Engineers

Space Engineers

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Universal Rotor and Piston Sync
   
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780.000 B
7 Mar, 2015 @ 9:37am
8 Mar, 2015 @ 1:11pm
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Universal Rotor and Piston Sync

Description
Use this script to synchronize the reversal of multiple pistons and rotors, which for some reason
isn't currently supported by grouping them???

--Super easy to use, just fill in the code with the name of your group.
--Should work with any (reasonable) number of rotors/pistons
--Very simple code, so shouldn't cause any lag.

Please leave any suggestions/feedback so I can improve this for you guys!

<<NOTICE>>
The original version, which requires the name of each target block, is available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=404924025
Popular Discussions View All (1)
0
30 Dec, 2015 @ 8:21pm
possable new script?
Zeon
9 Comments
Devlah 11 Oct, 2018 @ 10:23am 
I do hope you decide to return. This script would be hella useful to a lot of people. Presently it appears that there are only a couple problems compiling:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1536224489
dichebach 1 Sep, 2018 @ 2:46pm 
and BTW, if you haven't played Space Engineers for a long time, it might be well worth a come back to it and look. I just started playing it myself recently, but I get the impression many of its older issues have been largely resolved and the game is a much improved version of its younger self.
dichebach 1 Sep, 2018 @ 2:45pm 
Thats cool. I gave up on your script. The API seems to have changed a lot, and what training/experience I have is in C++, so trying to sort through it all was over my head.

There is a script which CptTwinkie (one of the Keen Devs) pointed me to as an alternative: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1498024844

Currently fiddling with that in Visual Studio.

There is a Discord for keen and a thread where several of the most accomplished scripters hang out: https://discordapp.com/channels/125011928711036928/216219467959500800

Not sure links to discord channels really work or not, but if you use Discord and just search for Keen Software House in one of those sketchy discord lister things you should find it! :steamhappy:
Otter Spotter  [author] 1 Sep, 2018 @ 2:09pm 
I honestly haven't played Space Engineers since shortly after making this, but since there's still people actively using it I'll try to look into updating it soon!
dichebach 30 Aug, 2018 @ 8:15pm 
Trying to get this updated with all the changes to the Keen defined types. Still not getting an error free, but will let you know if I do.
dichebach 30 Aug, 2018 @ 4:52pm 
I got a mining machine with two long forward facing arms with drills. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1498024844 Want to program them so that one key (1) causes both arms (mounted on sides of truck) to go up (to a limit of say 35), and one key (2) causes both arms to go down. Not sure this script will do what I need, but seems like I can at least learn a bit about how the in game scripts work and make some progress toward getting my own running.
Phomas 10 Apr, 2015 @ 4:03am 
I found it very useful when i was building turrets on my large fighter. Thanks for this script.
Otter Spotter  [author] 8 Mar, 2015 @ 1:17pm 
Now just use the group name instead of naming each target block!
Otter Spotter  [author] 7 Mar, 2015 @ 12:00pm 
Currrently working on an option to only require a group name instead of having to input each rotor and piston.