Crypt of the NecroDancer

Crypt of the NecroDancer

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29.604 KB
14 mart. 2015 la 7:12
6 mai 2015 la 11:58
5 jurnale de actualizare ( vizionare )

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Descriere
Increased health , damage or speed for all enemy types.
All can be killed without taking damage.
8 comentarii
Final boss : kidney cancer  [autor] 25 apr. 2015 la 4:35 
Experimental update to buff up zone 4 and new bosses. Even harpies became more troublesome.
Sly-Scale 21 apr. 2015 la 21:09 
@Stakhaov
Oh okay.

@Izquierda
No truer words said.
Cado 10 apr. 2015 la 21:37 
Have you finished the game several times, finding the game a bit too easy?

Do you miss having so much hatred towards this game from dying a lot?

Well, this mod is for you!

This mod will bring back the brutal defeats you previously enjoyed (or not!)

11/10
Final boss : kidney cancer  [autor] 10 apr. 2015 la 0:26 
Game code was changed at some point , so that the xml file gives the health for unlatched monkeys rather than their latched state. Mod updated.
Sly-Scale 9 apr. 2015 la 17:39 
Uh, I actually ran the mod again, discovered monkeys to have 5 health while not latched onto players and not suffer knockback. This makes it impossible for Aria to kill them without dying to a missed beat.

I'm okay with 2 HP and suffer knockback (like the white monkeys), but 5 HP without knockback? Doesn't think that was intended.
Sly-Scale 26 mart. 2015 la 15:42 
Oh awesome.
Final boss : kidney cancer  [autor] 23 mart. 2015 la 3:57 
Updated for the new shove monsters , plus minor tweaks.
Sly-Scale 19 mart. 2015 la 16:54 
Tried it all out, definitely well done. I haven't had it happen while this mod was active, but it's possible for two Yetis to be together and effectively prevent Aria from attacking without throwing daggers.
Also, had to laugh when I had a Giant Black Skeleton corner me with the sheer luck of a blue bat flanking me to close off my escape three steps in a row.