Space Engineers

Space Engineers

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Type: Blueprint
Mod category: Exploration
File Size
Posted
755.143 KB
18 Mar, 2015 @ 6:57pm
1 Change Note ( view )

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635

Description
how to use

extend
1: press 1
2: press 2
3: press 9
4: select all "m-" and turn off
5: select all "s-a" and reverse
6: wait for 5 second
7: select all "s-c" and reverse

fold
1: select all "s-c" and reverse
2: wait for 5 second
3: select all "s-a" and reverse
4: select all "m-" and turn on
5: press 9
6: press 2
7: press 1

Mod used:
Azimuth thruster
Letter Mod
Hammerman Small Ship Glass
S-Modular Cockpit
conveyor hinges
7 Comments
hajadda 21 May, 2015 @ 9:02am 
Once you merged it for the 1st time the ship does not unfold any more correctly. The side wings just "hang down". Maybe not using hinges on the main part would fix this. Also a merge group group disappears partly (might be a mering problem). Makes it hard for automatisation.
suchamoneypit 26 Mar, 2015 @ 1:40pm 
@Zencow your boycotting a item in a game...?
ZenCow 24 Mar, 2015 @ 7:56pm 
Looks fun, but I'm also boycotting rotors and pistons until KSH gets the physics stuff fixed. From your keypress sequence above, it seems like it would be easy enough to have your fold/unfold sequences handled by a few timers, so you just hit one button for "open" and one for "close".
H4rbinger 22 Mar, 2015 @ 2:20am 
cool Blueprint!
and a little hint if u want to build more precise use smal merge blocks, here is the mod.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=298822034
Antihero 21 Mar, 2015 @ 11:18pm 
Very interesting !
CZFoo 20 Mar, 2015 @ 3:06am 
Looking good on the pics, will check tonight how the 'real life' experience is :)
kris220b 20 Mar, 2015 @ 12:56am 
well that sure looks cool and looks like it would snap in hald any minut because of SE and rotors