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1. unlock the tiles you wish to change
2. delete it
3. shrink the replacement tile ( "-" key )
4. place it
5. lock it
6. unshrink it ( "+" key )
just be sure to shrink and unshrink in the same amount of time to get the right size back ;)
at this moment there are not really many 3d Meshes for Heroscape... look at dissonances pack (link in my first answer) for more information or ask him please. he creates this stuff, i just reform it and make maps and battlefields ;) i am no real 3d-worker, though skilled in using the tabletop simulator, not skilled in doing the whole mesh and framing behind the scenes.
Just to be super sure: i claim no ownership of the moddeling work done by Dissosance
Do you know where I can find the 3d Mesh of the heroscape hexes? I would like to edit them in Blender.
Sometimes when you throw tiles around the table they just "loose" there snapping and proper orientation. The easiest way to recover it is to copy one with just perfect orientation. I usually set down a set of "perfect" hexes somewhere in the corner and then just do not move them at all, just copy paste to work with them, so you always get a neat set of tiles you can retreat to if everything f**ks up.
There might be a variant of coding or seting up the right options to make the orientation back to normal again... but i did not invest time in that, since it just worked so perfectly ;)
also: love mechwarrior, if you set up a battlefield i would like to see that and maybe use that sometimes ;)
It might be, that the newer Tabletop-versions just messed up snapping, i have not tried to create a map since than...
the Towers and Walls are more difficult. The easiest way is to:
1. shrink them down,
2. let them snap in the center of the base,
3. place all wall/tower-things adjacent to each other,
4. lock them (VERY IMPORTANT)
5. then unshrink them in that locked state.
https://dl.dropboxusercontent.com/u/226592/TTS/2015-06-11%2016_59_49-Tabletop%20Simulator.jpg