Arma 3
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[RHS] Kunduz INSURGENCY
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
3.739 MB
28 Mar, 2015 @ 5:25pm
7 Aug, 2015 @ 2:36pm
8 Change Notes ( view )

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[RHS] Kunduz INSURGENCY

Description
still beta just testing

Description:
This is insurgency mission: BLUFOR must find and destroy all insurgents caches.

Here is no briefcases with data about caches. The only way to fast find cache - interrogate field commander or any other commander of insurgents group. If you kill them, then you don't get any information about caches.


Features:
BLUFOR:
Transport: This feature allowed only for BLUFOR. It allow request transport for moving to any position on the map. If you will close to the base, then transport will wait you at start position. If you will far from base, then transport will move to your current position, pick you up, and move to the selected position.

Evac: This feature allowed only for BLUFOR. It allow request transport for picking you up from any position on the map. ATTENTION: Transport waits only one player, which requested this transport. So here is exist one rule: player who requested transport must go into it after all another players.
All requests work via support menu (0-8)

Rally point: This feature is only available to squad leaders of U.S. Army. This feature allow deploy rally point, which give an opportunity for all soldiers of squad to move to this rally point from the base. Move to the point of collection is carried out with the mobile HQ on U.S. Army base.

Intelligence: Each cache guarded by field commander, who has information about the other caches. In order to obtain the necessary intelligence he must be interrogated. Interrogation is possible only if the field commander was wounded and taken as prisoner.

script's

removed VAS and added Virtual Arsenal
added Grimes’ Simple Revive Script

ADDONS:
RHS: Escalation (AFRF and USAF)
https://forums.bistudio.com/topic/183435-rhs-escalation-afrf-and-usaf/

Kunduz, Afghanistan
Project Reality
http://forums.bistudio.com/showthread.php?187476-Kunduz-Afghanistan-10km-Alpha-Release

Author mission: DAP
edited: ICE_AGE2
49 Comments
KC Grimes 14 May, 2018 @ 4:19pm 
Be sure to update to Grimes Simple Revive V0.91! Glad you like the revive script.
ICE_AGE2  [author] 22 Aug, 2017 @ 2:53pm 
dont think so it so old and have no time to work on it if you looking for a mission that is like this try hard and minds
Worrior 22 Aug, 2017 @ 10:44am 
Does it still work? Because we were looking for enemies and chaches but nothing found.
ICE_AGE2  [author] 28 Jul, 2016 @ 3:30pm 
Tanoa ver. is up and running
ICE_AGE2  [author] 28 Jul, 2016 @ 1:56pm 
i did not make this mission just ported it to kunduz you can have a look you self just up pbo the mission
MagicalGrass 28 Jul, 2016 @ 10:24am 
what script do you use for the enemys to spawn at the twon if you dont mind me asking?
AgentJaded 21 Jul, 2016 @ 4:42pm 
no worries. loved playing yours. rally pole was the best part when playing with friends and alone.
ICE_AGE2  [author] 21 Jul, 2016 @ 3:07pm 
i can make one if i find the time
AgentJaded 20 Jul, 2016 @ 7:36pm 
can you make this on tanoa.. ???
ICE_AGE2  [author] 11 Sep, 2015 @ 2:35pm 
userconfig\VCOM_AI this is a bug with vcom ai