Portal 2

Portal 2

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iX's Floating Pivotal Citadel
   
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iX's Floating Pivotal Citadel

Description
In this new chamber, I am experimenting with the use of logical OR switches. That is, multiple switches that each trigger the same result. It allows for a new chamber design paradigm. I would estimate this one to be moderately easy.

Please rate and comment your impressions!
7 Comments
Steve3Dx 28 Jul, 2023 @ 11:18am 
great
76561198050811374  [author] 28 Aug, 2015 @ 2:18pm 
Thanks VB!
VisualBacon 8 Aug, 2015 @ 3:43pm 
Keep it up. Even if they're too hard for some, I can appreciate the genius. I use timers as well. and also get flack for it. Hey, it's a tool that is part of the game. Diversity makes this game what it is!
76561198050811374  [author] 21 Apr, 2015 @ 5:26pm 
Well, I can't expect to make everybody happy. But, so long as it isn't broken, I'm happy.
piotr_mil 19 Apr, 2015 @ 11:03pm 
Very interesting concept, though spoiled by the overuse of timers.
76561198050811374  [author] 5 Apr, 2015 @ 7:57am 
Thanks Jade!
Jade BGE 4 Apr, 2015 @ 1:44pm 
I did enjoy this one! It was tricky for me to access the cube. I was never fond of timing as I'm not the best under pressure. Overall lots of good thinking in this one. Thanks